If the terms single-player, story-driven, and RTS tickle you in all the ways they do me, then CreativeForge's Ancient Space may be the announcement we're both looking for. Publisher Paradox Interactive helped reveal the game this morning, promising that the game will deliver an "explosive" space opera. Very few details relating to gameplay were delivered with the announcement, as it seems the priority is to convey just how dedicated the teams are to a strong narrative and story for Ancient Space.
To give evidence to Ancient Space's dedication to a story-driven experience, Paradox and CreativeForge unveiled some of the cast of the game. Most of which comes from sci-fi acting backgrounds:
- John Billingsley (Star Trek: Enterprise, True Blood)
- Aaron Douglas (Battlestar Galactica)
- Ron Glass (Firefly)
- Richard Gunn (Dark Angel)
- Dina Meyer (Starship Troopers, Star Trek: Nemesis, Saw)
- Dwight Schultz (Star Trek: The Next Generation, Star Trek: Voyager)
With regards to the game's RTS gameplay, however, the announcement did say Ancient Space was meant to deliver a classic experience. Build ships, win battles, face pirates and aliens and move mission to mission to further your agenda. The gameplay trailer implies a level of 3D interaction, but I doubt it's anything other than 2D. Otherwise that would be listed as a major feature.
Ancient Space is tentatively planned for release on PC and Mac later this year. I say tentatively, because CreativeForge is rather busy for an independent developer. The team is also currently running a Kickstarter for a second project titled Hard West. That game, a tactical RPG mixing westerns and No Country For Old Men, looks like it will reach its funding goal less than half-way through the funding period. Hopefully neither game suffers due to the development of the other.