Sony has, bless their hearts, released a direct feed video of Bloodborne's demo from Gamescom, teased last week. That is to say, we've got 6 minutes of cut footage from the demo Gamescom attendees were able to experience hands-on. It seems whoever played the demo for this video was definitely an experiences player, as they're able to perform a wide variety of complex Dark Souls combat maneuvers. In fact, after watching this trailer no Dark Souls fan should be confused about what sort of game Bloodborne really is.
From the desolate and gritty atmosphere to the up-close and always too personal action, Bloodborne is without a doubt a Dark Souls game. Why they dropped the branding for the sake of changing the setting I don't know, but that's what this game is. The UI is almost identical to Dark Souls 2's, the way enemies break through barriers is strikingly similar, and most of all the way a torch pops out of the folds of the player's cloak -- the shared animations are uncanny.
Of course, Bloodborne is still a follow-up to the Dark Souls brand and as one would expect From Software has iterated on the experience. Players may immediately notice that countering enemies will now result in weakened states, and that damage taken in a fight can be regenerated by fighting back. Of course, if one doesn't fight back fast enough, the damage lingers. Still, the message is clear -- the developers want to encourage Bloodborne players to dedicate themselves to fights in a way Dark Souls never supported.
Bloodborne is a PlayStation 4 exclusive action RPG planned for release in 2015. Just look at how the protagonist is soaked in the blodo of the first boss after goring its head. My goodness, what have From Software cooked up now.