I think The Creative Assembly has done a great job of capturing Alien: Isolation's feeling in their latest cinematic trailer, titled "Improvise." That is to say, that ultimately the alien will catch up with the player and kill them, whether or not they improvise or perform admirably. Yes, the player will continuously be defeated by the Alien, hopefully, and that in itself may be the best reason to pick up Alien: Isolation this October.
For those unfamiliar, Alien: Isolation is a horror game all about avoiding direct confrontation with a single alien that has snuck onto a space craft. It's the same basic premise, where a ship crew is faced with a lone predator hidden aboard, as the first Alien movie -- or so we think. The intimacy of knowing not just that you're being hunted, but who that hunter is -- a single, familiar foe -- is quite the romantic and terrifying proposition. I'm excited to find out more.
I'm not familiar with what character is shown in the cinematic trailer (protagonist Amanda, according to the comments). He intuitiveness is apparent, taking advantage of environmental opportunities to help her situation, just as the video title implies. It will be fun to see both how the various cast of the game dies in unique ways, as well as what sort of environmental opportunities the game will afford the player.
Alien: Isolation will be available on PC, PlayStation 4, PlayStation 3, Xbox One and Xbox 360 starting October 7 worldwide. In a perfect world, everyone would be able to play the game in its entirety using the Oculus Rift. The Oculus Rift isn't anywhere near a consumer release, however. ... And now I'm sad.