Until Dawn two years ago was built for the PlayStation 3 and was designed with the PlayStation Move as its main controller. Today's Gamescom re-debut showed the world something entirely different. Today's Until Dawn is now a PlayStation 4 exclusive and has no traces of the Move's tainted scourge left on it. What remained the same then? It's still a slasher flick gone interactive, placing the lives of 8 attractive young adults in the hands of us irresponsible gamers. "Horror Reinvented," indeed.
According to developer Supermassive Games those aren't the only changes that have been made to Until Dawn. Apparently the entire game has been rewritten, focusing on,"a more mature, darker and fundamentally more terrifying experience." Part of this revolves around the game's switch from first-person to third-person, which will allow players to see their character's reactions to every scare, as well as creating a more cinematic experience.
As far as visual go, Until Dawn will be running on the Killzone Shadow Fall engine. Considering there won't be dozens of enemies on-screen, explosions galore, or bullets constantly flying through the air, I'd say that gives a whole lot of power to the Supermassive Team to do with what they please. If we think about what's been shown in the trailers, odds are all that power is going into blood dripping and ice cracking. Yes, that will do. Many close-ups of ice cracking.
Players will control all 8 of the characters in Until Dawn and depending on the choices made in gameplay, all eight can live or die. Is helping them each survive winning?
There's no current release window for Until Dawn, but hopefully we'll hear more about it in the months to come. As for platforms, it certainly seems like the horror title is PlayStation 4 exclusive, but there's always the possibility of a port being released for PlayStation 3 as well.