Square Enix basks in the warm glow of increased sales and a return to profitability for its first quarter of fiscal 2015. The performance of its MMOs, smartphone games and yes, even console and handheld games allowed Square Enix to start its new year on the right foot.
For the three month period ended June 30th, revenue at Square Enix rose nearly 57 percent to 37.8 billion yen ($368.7 million USD). The publisher also managed to post a profit of 3.4 billion yen ($33.2 million) compared to the 493 million yen ($4.8 million) loss it suffered during the same timeframe last year.
While Square Enix technically released only one new title for consoles during the past three months, Murdered: Soul Suspect (which we thought was alright), it's hardly the only game to its name. Square Enix praised the staying power of titles released last fiscal year, including Bravely Default for 3DS which recently reached a million-unit sales milestone thanks to an international release.
The "favorable progress" of MMORPGs like Final Fantasy XIV: A Realm Reborn and Dragon Quest X similarly kept Square Enix afloat during a quarter where it lacked major releases, as did its lineup of smartphone titles including Dragon Quest Monsters: Super Light and... Schoolgirl Strikers. Schoolgirls and smartphone gaming, you better believe Square Enix was covering all its bases with that lethal combination.
Outside of FFXIV, many of the aforementioned examples remain intended for the Japanese market. Major titles designed for worldwide release like Final Fantasy XV and Kingdom Hearts III are still a ways away, but Square Enix is optimistic the combination of repeat sales of existing console/handheld titles, MMO subscription fees and of course smart device gaming will continue to buoy the publisher's results for the time being.
Indeed, Square Enix has revised its results forecast for the six-month period ending September 30th upward on account of these factors plus some good old fashioned cost-cutting. Looking ahead, the publisher is less confident on adjusting its full-year forecast due to "uncertainties" over the second half of the current year.