What happens when you mix Japanese anime sensibilities with classic Japanese horror stories and then make a game out of them on the Wii U? Why, Fatal Frame, of course. It's long been theorized that another Fatal Frame title on the Wii U was inevitable, seeing as the GamePad's touch-screen would work so well with the franchise's reliance on viewing the world through a camera. Fatal Frame: The Black Haired Shrine Maiden is just that title, coming to Japanese Wii Us starting September 27.
The latest Fatal Frame's protagonist just so happens to be a young girl with a special and terrible power. She's able to draw the dead out of the spiritual world, where they're unseen, and into reality. As befits the brand, somehow a camera is able to help our protagonist discover these spiritual beings, as well as protect her from harm. It all adds up to scary ghosts doing violent things, while the game forces the player to not look away by forcing them to use the camera to protect themselves.
As for the setting, our protagonist, due to her abilities, is sent to a mountain with obvious, erm, ghost problems. There are graves and haunted shrines, as well as a big lake and lots of streams and damp areas. Apparently this abundance of water is a theme in the game, either for story purposes or just to get the protagonist and her sheer clothing wet. Japanese game, folk. Prepare for some mild perversion.
My personal issue with the game is the platform preference. Don't get me wrong, because I think the Wii U and its GamePad are perfect for Fatal Frame. What I'm worried about what kind of success Fatal Frame will find on the platform. Will it be cheaply made? Did Koei Tecmo make it around the Wii U's launch and then just sit on it due to the platform's lackluster sales? I'm kind of afraid this game will be terrible.
Fatal Frame: The Black Haired Shrine Maiden is planned for release in Japan on September 27. No plans to localize the game elsewhere in the world have yet to be announced.