Teased and revealed earlier this week, WildStar's now fully revealed their first major monthly content update. Introducing "The Strain", a parasitic infection mutation thing that gross and purple and the faster it's burned with fire the better. Landing the week of June 30, The Strain patch will introduce two new complete zones, including a full quest-line, a raid-sized tower-defense public event, and a public dungeon headed by Strain-infected Elyona the Mad (spoilers, she's the first Eldan players will meet in-game).
Two zones not enough for you? If the idea of inspecting Blighthaven, and it just had to be named Blighthaven in WildStar, or the Northern Wastes don't sound exciting then luckily there's plenty more content coming with The Strain too. That includes a bevy of Strain-themed gear, housing items, costumes and mounts. This chest piece being shown even has a custom emote where a Strain monster bursts out of the player's chest. Yup, so WildStar.
For those unfamiliar, a precursor to "The Strain" is already in-game. In the zone Wilderrun, a 35-42 zone, The Strain is introduced an Episode in the Zone's storyline. Players even receive a mail afterwards from one of the NPC character, which at least on Dominion side rather ominously promises that this isn't the last we've seen of The Strain. When The Strain's patch hits this story will continue, as the new Blighthaven zone which has been corrupted is level 50 content.
It must be said again that this is just the first of WildStar's monthly "Ultradrop", their huge monthly content updates that will continue until people stop playing the game. Carbine told me that they currently have 16 of these suckers in the works, each to varying levels of completion of course. Carbine believes that as a subscription-based MMO they owe it to players to keep adding new content and will follow that philosophy until the players tell them otherwise.
Those worried that Carbine's too focused on content and not enough on maintenance, optimization and current content improvement need not. I'm told that the team's currently split around 50-50% working both on the future of the game and improving the current experience. Naturally, the team's hoping they shift more team members toward future content as launch issues keep getting worked out, but they'll keep things as is for as long as necessary. AMD card owners, trust that Carbine's hard at work to help you out.
Look forward to some deeper impressions of WildStar's first Ultra Drop, "The Strain", later today. I was able to check it out at E3 and I was very much impressed. After that, well, look forward to more Carbine content on The Strain released over the upcoming weeks leading up to launch the week of June 30. WildStar is currently available on PC, having launched in early June. It's not too late to join the fun, cupcake.