It's time to take to the skies, my fellows. WildStar has officially been launched, which means that the planet Nexus has opened up its gates for all to enter and explore. The space-western themed MMO has just come off of three days of head start time for preorderers, but odds are the real surge in population is sure to start today. That means everyone better start downloading, installing and creating a character ASAP. Those servers won't hold up forever!
Accompanying Carbine Studios' launch announcement are two things. The first is a letter from the executive producer of WildStar, Jeremy Gaffney, whose "No Bulls**t" policy is both refreshing and highly promising for an MMO. Second is the game's launch trailer, rich with intrigue, but let's start with the producer's letter to start. Gaffney really thinks he has something special here with WildStar:
"We couldn’t be more pumped for launch day to finally be here – this has been a true labor of love. But that labor continues. Yes, we just launched what is quite arguably the largest MMO to date – launching chock full of levelling and elder game content – but now the focus will be doing epic regular additions and moving the world story forward. We’re looking forward to the challenge."
In Jeremy's full blog he goes over everything fans can look forward to in WildStar, what's the team's working on to ensure a great launch, and what's coming in the future. Mostly though, he's just thankful he was able to deliver what he thinks is a very impressive game to his fans.
Let's talk about the launch trailer now. Its obvious goal is to show that players of all walks of life are welcome to come join WildStar, and from what I can tell it's certainly true that everyone should be able to find some content enjoy in-game. Along with that, however, is plenty of mystery. Who are the Eldan? What happened to them? And what secrets lie deep within Nexus? More than that, however, is the question: who the heck is that purple guy at the end?
I see WildStar as an evolution of the MMO model originating from EverQuest onwards, embracing many of the core concepts that made World of Warcraft successful. Only, WildStar embraces the crazy, niche stuff rather than getting rid of that in preference for more casual experiences. Let's hope Carbine Studios' MMO really knocks it out of the park success-wise so they can keep making awesome content for us to explore.