Favorable performance of titles like Final Fantasy X/X-2 HD Remaster, Final Fantasy XIV: A Realm Reborn, Thief, and Tomb Raider: Definitive Edition have allowed Square Enix to return to profitability this past fiscal year. However, the JRPG giant is also expecting flat or slowing business for the new fiscal year ending March 31st, 2015.
For the twelve month period ended March 31st 2014, Square Enix's net sales increased 4.8 percent year-over-year to 155 billion yen ($1.5 trillion USD). The publisher managed to post net income of 6.5 billion yen ($65 million USD), a significant improvement from the 13.7 million yen ($135 million) loss it reported the year before.
On the other hand, Square Enix is forecasting software sales dropping to 12 million units for the coming fiscal year compared to the 17.23 million it posted for fiscal 2014. Annual revenue is expected to decrease anywhere from 5 to 15 percent year-over-year, while a return to annual net loss is entirely possible as a result.
The publisher is bracing for slower retail sales on account of a lack of major console titles lined up for release during fiscal 2015. Unless Square Enix suddenly decided Kingdom Hearts III and Final Fantasy XV are mobile games, this pretty much implies that we cannot expect either of these titles to be released before March 31st, 2015.
To buoy itself amidst this gloomy forecast, Square Enix's game plan over the coming fiscal year will be to focus on new "major titles" for smartphones and tablets, Western-developed "large-scale online titles", plus a further push into Asian markets like mainland China. In other words, let's get non-boxed and digital. The publisher in fact teases a "full-scale Final Fantasy title" for smart devices.
Interestingly, the publisher is also mulling an "overseas" release of the Dragon Quest X, as well as potential smart device access to the Dragon Quest themed MMO which has remained in Japan since launch.