Ghost Games is working on a new Need for Speed, but don't expect to see it this year. Apparently, the good people at Ghost Games consider quality more important than annual releases, leading the current Need for Speed developer to skip 2014. Great games need time, after all.
Word of this decision comes from Ghost's own Marcus Nilsson, executive producer and general manager at the studio. In a recent blog update on the official Need for Speed website, Nilsson made the surprising announcement, while also thanking fans for their support. His post is definitely worth a read, especially for any fans of the racing series.
First of all, I wanted to say a big thank-you to all the fans that played Need for Speed Rivals and made the game a huge hit around the world. Your dedication to Need for Speed makes us, more than ever, want to do more for you.
Everyone here at Ghost Games in Gothenburg feels passionate about the Need for Speed franchise and Rivals was just the first step for us. We exist to make games that are constantly improving… games that push the boundaries of technology and innovation. Most importantly, we exist to make games that excite our fans.
We are already deep in development on our next game and want to make this promise to you: we will listen to you. We’re going to give you the game you’ve been asking for. It will be the game you deserve, but to do that will take us some time.
We’ve made the decision to not release a Need for Speed in 2014, so we can work towards a highly innovative Need for Speed in 2015. An experience built on a foundation we know you’ll greatly look forward to.
That doesn’t mean we’re going to go silent until then. From now on, you’ll be hearing from us regularly because we need your help to shape the future of Need for Speed. We want your input on future gameplay and features we know you’re passionate about. We will keep innovating, always making sure to continue the celebration of cars and the joy they bring.
That’s all we can share for now but remember this is just the beginning.
EA's Need for Speed franchise became a yearly affair back in 1997 with Need for Speed II. That impressive release schedule stuck around until 2013 thanks to the hard work of many different studios, including Criterion Games of Burnout fame. Last year, Ghost Games released Need for Speed Rivals, also their first NFS game.