Early details on Call of Duty: Advanced Warfare have been released by Activision and Sledgehammer Games along with a handful of screenshots. Players should immediately spot that solders in the game are wearing what we can now confirm to be high-tech "exoskeletons" that will "provide unparalleled strength, awareness, endurance and speed." While how exactly this translates into gameplay isn't quite clear yet, there were a couple of teasers related to movement.
Specifically, it's noted that players will now have access to "Boost Jumps" and "Grappling" intended to increase the verticality of the game. The immediate comparisons are quite obviously Titanfall, which employs a double jump mechanic as well as wall-running. The descriptions for Advanced Warfare's mechanics, however, imply something a tad different. Boost jumps sound more like larger than normal jumps, not double jumps, while grappling implies holding onto walls or the ceiling rather than any sort of wall running.
Clearly there's much left to the imagination and until a gameplay trailer is shown showcasing the changes in movement everyone will simply have to rely on their own speculation. My guess would be that Sledgehammer hasn't had the time to truly evolve the Call of Duty core gameplay to something comparative to Titanfall. It's much more likely to expect that classic Call of Duty only with, as Activision says, more verticality. Expect ceiling and roof campers, maps with multiple levels, and hopefully a lot more shooting from the hip.
Call of Duty: Advanced Warfare will be launching November 4 for the PlayStation 4, Xbox One, Xbox 360, PlayStation 3 and PC. Expect more information as we approach the Sunday, May 4 countdown date and beyond.