Soul Sacrifice Delta stands at the forefront of the three PS Vita localization announcements made today. comcept and Marvelous AQL's action title was released in 2013, instantly becoming a Japanese hit. Its "sequel" or more appropriately its expanded edition, Delta, came out last month in Japan. Once again, it's doing amazingly sales-wise. Once again, Sony's bringing it overseas for North American and European audiences.
What does Soul Sacrifice Delta do differently compared to the original release? The largest addition is the third faction Grim, who've decided their neutral position requires a bit more action. They'll now provide a third option for players who were torn between Avalon and Sanctuary prior. That's not all of course, because Delta also adds plenty of new Archfiends, sorcerers, arenas, spells and quests. If Soul Sacrifice was appetizing, then Delta's the just desserts.
No offense to the other localizations, Freedom Wars and Oreshika: Tainted Bloodlines, but Soul Sacrifice steals the show. This game was born from Mega Man designer Keiji Inafune's brain bucket and it shows. He started his studio comcept and Sony basically came to him and begged for a Vita system seller for Japan -- he delivered. Delta was what was made when Sony asked, "Please sir, do you have any more?"
Soul Sacrifice Delta is planned to be released on the PlayStation Vita on May 13. The original game's localization was released two months after the Japanese launch. We're only about two weeks away from that point right now, which would be right around April 29. That means Delta will be a bit more delayed than the original localization was. I wonder if that's supposed to imply something about the game's initial reception. Eh.