"What is Severed?" may as well be DrinkBox Studios' marketing pitch, because this game not only sounds crazy, but looks even wilder in motion. The Guacamelee developers' next title is inspired by many titles, but Severed certainly stands on its own. Imagine a first-person open-world dungeon crawler where the player defeats enemies with gesture-based attacks and then adds portions of those enemy's bodies to their own in order to grow in strength. Yup.
Destructoid has the exclusive reveal of Severed, claiming Drinkbox describes the game as a mixture of Mega Man, Infinity Blade and Mike Tyson's Punch-Out. I may be reading a bit into the trailer too much here, but the main feeling I get from the game is almost Shin Megami Tensei. The setting feels disturbing, like you stepped into one of the rings of hell. Add in that twisting first-person perspective and enemies from a nightmare? More Berserk than Mega Man to me.
Of course, the description is intended to convey the gameplay of Severed rather than its mood and setting. Severed is gesture-based, meaning it's going to be coming to touch-based platforms first. While that's a rather rad idea in the context of chopping off bits to add to the protagonists armor, DrinkBox will be facing an uphill battle in terms of public perception. Touch and motion-based controls aren't exactly popular with core gamers like Severed seems built for. Not exactly Cut the Rope, right?
Severed is planned for mobile platforms are confirmed, but DrinkBox isn't adverse to bringing the game to 3DS, Vita and Wii U either. Peripheral-required platforms like Kinect and the PlayStation Move may need some further research.