Star Citizen, the most profitable crowd-funding project yet, is about flying around in space and by damned the people want to see what that looks like. What better event for Cloud Imperium Games to show off their game to the people than PAX itself? During a Star Citizen panel space flight in the game was shown off in all of its glory, including an assortment of mechanics exclusive to space flight (and Star Citizen specifically).
Those mechanics and features include things like being able to fly in any direction due to the zero gravity of space, but also the difficulties of landing (which we will see can ends in terrible results). There's also some dog-fighting between space ships with all sorts of weaponry, resulting in the destruction of both the player's ship and the enemy ship. Destroying asteroids is also shown, including how asteroids break apart just like in the classic arcade game! Okay, maybe not just like...
After the gameplay is finished being shown, CIG unveils the much demanded multiplayer mode -- Arena Commander. Players will be able to jump into the cockpit and begin the combat simulator, which allows the game to include these crazy multiplayer modes without breaking the sanctity of the experience. Five modes will be included at launch:
- Free Flight
- Battle Royale - Free for all
- Squadron Battle - Team battles
- Capture the Core - Capture the flag
- Vanduul Swarm - Horde mode
Arena Commander will feature robust leaderboards including statistics from every game mode as well as daily, weekly, monthly and all-time rankings. Basically, just like every other aspect of the game, if CIG is going to include it in the game they want to make it robust. Plus guess what, this is just phase one of Arena Commander. Down the line they'll be adding: multi-crew ships, cooperative AI pilots, in-game communications and who knows what else. Two versions not enough? Version three will have more environments, first-person boarding mechanics, Capture the Idris mode (???) and an upgrade to "double precision" or 64-bit stuff.
If you're interested in Star Citizen then do yourself a favor and watch the entirety of the hour-long PAX East live presentation. There's a ton of great details that I can't even do a basic summary of. It's an hour! It's Star Citizen! There's just too much to cover, folk. Just the gameplay alone is beautiful. Cheers folk, Star Citizen is undoubtedly going to be a huge success -- and we made it that way.