While PlayStation All-Stars Battle Royale developer SuperBot Entertainment may not be affiliated with Sony or the game they developed anymore, Sony Santa Monica isn't going to let the fighting game go quietly into the night. I wouldn't either, considering how much they probably paid to get that game made. Today the inheritors of PlayStation All-Stars released a big patch. A really big patch. Bluntly put, it's not a content patch, but by all appearances it should make the game much better overall.
Here are the focuses of the changes, according to the accompanying patch trailer for PlayStation All-Stars' "Ultimate Update":
- Improved Throwing System
- Improved Air Dodges
- Improved Directional Rolls
- Improved Supers
- Over 100 Balance Changes Across All Characters
- Tons of Fixes
It looks like Sony Santa Monica got their hands on the game and immediately decided that it wasn't in the proper condition that they would expect a fighting game to be in. Thus, their major goal wasn't to add content, but rather to increase responsiveness. Will this be enough to pull back a larger audience for the game? Well, at least it's a positive sign for the franchise should Sony move ahead with a sequel at some point.
PlayStation All-Stars: Battle Royale was released on the PlayStation 3 in November of 2012. Yikes, it's already been almost a year and a half since the game was launched! Since then, largely due to the game's likely extreme budget, the developers behind the project were disassociated with the project. SuperBot has since shrunk and restarted, and have begun work on a new IP.