Many changes are coming to Guild Wars 2 this month, with the megaserver system being one of them. Today, ArenaNet revealed their ambitious plans to bring the Guild Wars 2 community even closer together, by doing away with overflowers and cramming even more people into one map instance as possible.
While Anet has yet to divulge all the details, we do know the new megaserver technology will place users based on multiple factors, including party, guild, language, home world, and others. All map instances will be "created equal," thus setting the new system apart from the current overflow system. No longer will you miss out on world events because the main instance is full! Now this is a blessing.
So aside from doing away with the flaws of overflows and fitting more people into a map instance, the megaservers will potentially ensure no one ever winds up on a low-population map again, thanks to better tech. Maps will still be restricted based on region, however, so players will still be separated by NA and EU servers.
The new system is expected to go live with the April 2014 Feature Pack and take affect a little at a time. It will first be implemented in main cities, the PVP lobby, and 1-15 PVE maps. Over time, higher level zones will also get the megaserver treatment.
Stay tuned for more. For now, lets all take a moment to appreciate Claw of Jormag with a bobblehead.