Neoseeker : News : Guild Wars 2 megaservers will do away with overflows, making world events easier
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Lorx Apr 3, 14
Goodbye overflows, hello overflows!

Seems like a good change, something to make sure maps always feel populated. It's basically like a polished version of the overflow system taking over. In possibly even better news;
"we’ve developed a new schedule for boss events so each boss event occurs at the same times every day and on every world, allowing you to know when a boss event will happen and where you need to be. We’ve also added an additional system of triggering our most hardcore, mega-organized encounters for our large guilds."

No longer will I see a boss fight pop up over a site pulling from the API, only to zone in on an overflow that doesn't have it running!
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Crusad3r Apr 3, 14
Bit wary of how this affects server communities... The RPers and WvWers and such
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Lorx Apr 4, 14
I expect servers to be something of a "in name only" thing, something used for WvW and whatever special cases need to be met beyond that, they specifically note PvE is combining, not the game as a whole. So that should basically all function as normal.

Wonder what RP'ers will do though, I kind of doubt they'd be on an island, maybe it'll be something commonly done over guild chat instead of map?
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