Microsoft has detailed their upcoming Xbox One reputation upgrade before now, but today they revealed specific details related to the system. Previously they announced that the reputation system isn't designed to reward good behavior, but rather to punish poor behavior. Depending on whether players are consistently reported they can drop from "Good" behavior to "Needs Work" where they'll receive warnings before ultimately falling to "Avoid Me". This is where the punishment comes in.
Yes, Microsoft plans on implementing harsh punishments for players who fall all the way down into "Avoid Me" territory. These are players who have ignored several warnings from Microsoft and continue to be reported for poor behavior by their peers. Here's a short description of each level of reputation, including the punishments delivered for poor behavior:
- “Good Players” – The majority of gamers will fall into this level. As we’ve said before, we have plans to introduce rewards for good behavior and look forward to sharing more in the future!
- Warnings for “Needs Work” – Beginning this month, some players will start receiving reputation warnings as their reputations drop due to feedback from the community. The purpose of these communications is to remind players about their effect on the community and encourage them to have more positive interactions. These warnings are based on community feedback collected since Xbox One launched.
- Penalties for “Avoid Me” – If players do not heed warnings and continue to have a negative impact on other players and the Xbox Live community, they will begin to experience penalties. For example, people with an “Avoid Me” rating will have reduced matchmaking pairings and may be unable to use certain privileges such as Twitch broadcasting.
In theory it seems like an interesting idea. Exile the worst offenders to play with each other, as opposed to cutting off their service entirely. My initial thoughts are that very few people report players and so the service won't be used as intended, but then again there are probably terrible, terrible people out there who most certainly get reported. Those are the people this system is for and not just the casual jerks most people run into every day.
Still, the proof is in the pudding for Microsoft's reputation system. The Xbox 360's reputation system did very little deter or punish bad behavior, but it's impossible to tell how Xbox One's system will work until it's available to try.