Rarely can a single piece of art and a paragraph of premise create such a compelling announcement for a new game. Campo Santo, a recently formed studio of Telltale Games devs, Mark of the Ninja's lead designer and popular nerd artist Olly Moss, have announced their first game. Introducing Firewatch, a mystery set in the wilderness of Wyoming.
Henry is a recluse, escaping from a previous life to take up one in a lookout tower high in the wilderness of Wyoming, watching for fires that may or may not ever start. His only connection to the world as we know it is the voice of his supervisor, Delilah, over a handheld radio. When something strange leads Henry to leave the lookout tower:
"... you’ll explore a wild and unknown environment, facing questions and making interpersonal choices that can build or destroy the only meaningful relationship you have."
What sort of game Firewatch ultimately proves to be is yet to be seen, as the developers seem very tight-lipped about revealing anything. Perhaps they believe that the surprise, the intrigue, is significant to the experience they're creating. Whatever Firewatch may ultimately prove to be, it's hard not to be excited just based on the strips of info they've released today.
Already they've created these themes of isolation, being lost, searching for something, and fear of leaving or losing what you know behind. All of that just with a single image of a lookout tower and a brief introduction. It's surprisingly powerful, so it's difficult for me not to give huge props to the Campo Santo team. Make dat game, everyone! I want to play it.
Expect more details on Firewatch in the months ahead. No release window or platform details have yet to be announced.