Neoseeker : News : WildStar Press Event Wrap-Up: An MMO for MMO Lovers
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Staff
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tekmosis Mar 12, 14
Do you think it'll hold up with a subscription model?
Staff
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bluexy Mar 12, 14
Tekmosis I think it has a better chance to do so than Elder Scrolls does. Elder Scrolls will get the initial sales, but probably have issues with retention. WildStar will have issues with initial sales, but probably no problem at all with retention.
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Yay4sean Mar 12, 14
It helps that you can just buy game time using in-game currency from others!

I think the deciding factor for me would be how itemization works. Will the best items be locked behind the 40-man content that I likely will never do because finding ~39 others that actually know what they are doing is a pain in the ass? Or will 5-man dungeons drop loot that could potentially be on-par with the raid items? Plus, I hope item stats are a bit more interesting than what standard MMOs have...
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nennafir Mar 12, 14
http://www.wildstar.tv/news/wildstar-raid-interview-40-mans/

Best content is in 40 man raids, which no sane person wants to do, especially without a "duty finder" type of option that matches you into groups.

I love the graphics of Wildstar and will play it until level cap and a little beyond, but won't play it long term because the devs don't want me to. Instead, they want to market a game to hardcore 40-man raiders, which is like almost no one...

I am sure I will get some 40-man raiders defending this, but time will tell as almost everyone does what I plan to: Play the game at launch (and get reimbursement for box cost via new gameplay--I think it will be fine) but then quit because the "elder game" end game is for the birds.
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DarkLordAkuma Mar 13, 14
quote nennafir
http://www.wildstar.tv/news/wildstar-raid-interview-40-mans/

Best content is in 40 man raids, which no sane person wants to do, especially without a "duty finder" type of option that matches you into groups.

I love the graphics of Wildstar and will play it until level cap and a little beyond, but won't play it long term because the devs don't want me to. Instead, they want to market a game to hardcore 40-man raiders, which is like almost no one...

I am sure I will get some 40-man raiders defending this, but time will tell as almost everyone does what I plan to: Play the game at launch (and get reimbursement for box cost via new gameplay--I think it will be fine) but then quit because the "elder game" end game is for the birds.
Best content is in 40 man raids? I would whole heatedly disagree. They've purposefully catered for multiple types of end game content, be it smaller group PVE stuff, Large scale PVE, Small PVP and Large Scale PVP.
Staff
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bluexy Mar 13, 14
Basically what DarkLordAkuma said. 40-man raids look radical. They're something I definitely wanted to call attention too and will 100% be WildStar's pinnacle of Elder Game content. That doesn't mean the rest of WildStar's Elder Game won't be really awesome too.
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dilute Mar 13, 14
Looks appealing; I'll definitely give a go at it if it's freeware.
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nennafir Mar 13, 14
You are in denial. Read the interview above from devs:

Q: Can you explain the loot system quality wise for the game?

A: A lot of these will be super familiar to people. There is gray items which is basically junk…you get them from mobs and sell them. White items are basic common sort of thing. Green is uncommon, often quest rewards. Blue items will come from rare quest rewards or dungeons and adventures. Purple items come from 20 Man Raids and 40 Man content gives people orange gear which is legendary that only comes from 40 Man Raids. Then there is also the fifth tier of red artifact items that are very rare and really only show up in one place.

This is in their own words. Best loot is from 40 man raids.

Again, they have chosen to marginalize 99% of their player base. I am disappointed but whatever. I will play to level cap, play a bit, and then quit. This is apparently what they want me to do. I am married, 3 kids, have a job, and do not have time for the nonsense of 40 man raids.
Staff
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bluexy Mar 13, 14
quote nennafir
You are in denial. Read the interview above from devs.
If all you play an MMO for is the "Best Loot" then yes, you'll have to play the most challenging content. That doesn't make any of the other game's Elder Game content less compelling.
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DarkLordAkuma Mar 14, 14
quote nennafir
You are in denial. Read the interview above from devs:

Q: Can you explain the loot system quality wise for the game?

A: A lot of these will be super familiar to people. There is gray items which is basically junk…you get them from mobs and sell them. White items are basic common sort of thing. Green is uncommon, often quest rewards. Blue items will come from rare quest rewards or dungeons and adventures. Purple items come from 20 Man Raids and 40 Man content gives people orange gear which is legendary that only comes from 40 Man Raids. Then there is also the fifth tier of red artifact items that are very rare and really only show up in one place.

This is in their own words. Best loot is from 40 man raids.

Again, they have chosen to marginalize 99% of their player base. I am disappointed but whatever. I will play to level cap, play a bit, and then quit. This is apparently what they want me to do. I am married, 3 kids, have a job, and do not have time for the nonsense of 40 man raids.
So you classify best content with "The shiniest drops" ? I personally don't roll like that, and prefer to play to have fun. Every game has somewhere that the best loot drops, doesn't necessarily mean you HAVE to do that content. The rest of the content is just as compelling. Hell I'm really looking forward to doing adventures at top level!
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