Microsoft looks ready to finally pull the wraps off of DirectX 12, the newest iteration of its game and multimedia API (application programming interface) platform in five years. Game developers use APIs like DirectX to better leverage hardware used in PCs and consoles for increased in-game performance.
The company's developer blog promises a closer look at the upcoming Games Developers Conference in San Francisco this March 20th, where Windows Graphics development manager Anuj Gosalia will discuss how DX12's improvements will help developers "squeeze every last drop of performance out of [their] PC, tablet, phone and console."
DX12 was naturally preceded by DX11, which was released back in 2009 alongside Windows 7. Newer updates to DX11 actually require Windows 8.1, so it's likely DX12 will similarly launch alongside the next version of Windows.