"To all those wandering in the dark, may you be visited by a spark." Not exactly the most profound tagline Child of Light could have come up with, but certainly a fanciful way to introduce the concept of co-op to the RPG. Much like Mario Galaxy did in the past, Child of Light will feature asymmetrical cooperative play where the second player controls a floating, helpful spark. No motion controls though, thank Zeus.
In today's Child of Light trailer, which Ubisoft Montreal was kind enough to put together, we get a proper introduction to the spark co-op partner and how it can impact gameplay. The little spark can be directed to reveal dark places, open hidden passages, disarm traps, distract enemies, and apparently features a variety of interactions. The only missing aspect from the trailer is whether the spark can directly influence the RPG turn-based combat.
Very little is still known about what exactly the spark is, well, beyond a spark. There's now the quote I opened this article with, which gives a bit of lore to the spark. Perhaps it's more of a mythical guardian to the world's hero, sort of live Na'vi to Link? In previous Child of Light screenshots, we're also able to see that the spark has its own little face, rather like a Dragon Quest slime... though perhaps not as terrifyingly devoid of emotion.
Child of Light is Ubisoft's internal "indie" RPG, made by a small team at Ubisoft Montreal and planned to be released on April 30. Expect it to be available on PlayStation 4, Xbox One, PC, Xbox 360, PlayStation 3 and Wii U as a digital relase for only $14.99.
Co-op trailer - YouTube