Microsoft's Xbox One locks 10% of the GPU from developers -- 8% for video and 2% for voice. Rumor is that Microsoft will soon be unlocking the 8% that had been saved for video in order for developers to do what they please with. The rumor comes from Pete Dodd, a well known online leaker of Microsoft-related tech snafus via Twitter.
Gpu for that certain system had 10‰ reserved. 8‰ video. 2‰ voice. Voice will remain. That video 8‰ will be up to devs. As it should be.— atFamousmortimer (@atPeteDodd) January 26, 2014
For the time being the rumor remains unsubstantiated, with no developers coming forward to discuss the potential access to 8% more GPU. This could be part of an NDA or it could be the fact that 8% GPU isn't really much to talk about. I mean, yes, it's extra power that developers will love getting their hands on, but it's not going to add the frames per second that the Xbox One has been losing to the PlayStation 4.
It does, however, show as a sign of Microsoft's perhaps desperation at the growing wave of public concern over the Xbox One's issues matching the PlayStation 4 in frames. As we've learned in the Xbox One's brief lifespan already, Microsoft tends to revert their decisions only under extreme stress. Even if they're bad decisions.
Hopefully we'll here something more official on this topic soon. Set the 8% free!