Neoseeker : News : The Amazing Spider Man 2's debut trailer welcomes Kraven to the hunt, Electro too
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THM Jan 24, 14
For PlayStation 4?!
Staff
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bluexy Jan 24, 14
THM Yup! It's planned for next-gen and current gen consoles.
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Pikachu8me Jan 24, 14
Considering that I'm a Comic Fan, I'm not really intrested in this game. Last time I ever was intrested in any spider-man related game was Web Of Shadows. Yeah it may have free roam... but it was pretty bad. I'm more excited about the movie instead :L
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kuje Jan 24, 14
They made Spider-Man too buff in the new movie. He needs to be skinnier like the one in this game.

I'm actually looking forward to this one. Spider-man 2 on the PSX was great, Spider-man 2 on the PS3 was awesome so hopefully history will repeat itself here.
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VaultBoy101 Jan 24, 14
I've never been all that into superhero games, mostly because they're too played out, I want to be able to fully customize my character, to free roam, make my own path and make them how I want. The last Superhero that really peaked my interest was Arkham City (and when I say peaked I mean I didn't return it afterwards)...but after watching the trailer for this game, I must say that I'm inclined to give it a whirl when they release it.
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DedValve Jan 24, 14
I enjoyed the first game well enough (then again I rented it and never beat it). Had some interesting ideas, a nice camera and pretty graphics and a fun sandbox.

If the next game can really nail the flow of combat and mission design it could easily topple Spiderman 2.
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HilaryDuffGta Jan 26, 14
how come you guys didnt like amazing spider man one at all? game was really well done and lots of fun,cool spidey outfits,easy trophies,fun gameplay,i personally enjoyed it and i think i have 2 trophies left for the plat,looking forward to this one as well,hope it will be as fun if not even more fun then first one
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ChiroVette Apr 9, 14
quote HilaryDuffGta
how come you guys didnt like amazing spider man one at all?
I definitely wouldn't say I didn't like it at all. It was an all right game. Not great, but all right. One thing I do enjoy about ASM, however, is unlike SM2 and 3, the past movie games, it isn't riddled with stupid, maddening, absurd difficulty. There are a few things in ASM that you definitely have to work for, but not to the point where all fun is sucked out and washed away in a sea of frustration. lol

In retrospect, there were definitely a lot of things that ASM did right, and I hope they improve upon them in ASM 2. I am so glad they got rid of "Small Spidey" while webslinging. Although I think they panned the camera too far in to the point where he takes up too much of the screen now. But its still better than the way it used to be in all other Spidey games. Perhaps they should allow the gamer to pan the camera in and out at will?

I am not sure what the hell is so freaking hard about making a Spidey game. Not being a developer, it's hard for me to even put my finger on it. There is just something "missing" from all Spidey games to this point in time, even the better ones, like Web of Shadows.
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HilaryDuffGta Apr 9, 14
quote Chirovette
I definitely wouldn't say I didn't like it at all. It was an all right game. Not great, but all right. One thing I do enjoy about ASM, however, is unlike SM2 and 3, the past movie games, it isn't riddled with stupid, maddening, absurd difficulty. There are a few things in ASM that you definitely have to work for, but not to the point where all fun is sucked out and washed away in a sea of frustration. lol

In retrospect, there were definitely a lot of things that ASM did right, and I hope they improve upon them in ASM 2. I am so glad they got rid of "Small Spidey" while webslinging. Although I think they panned the camera too far in to the point where he takes up too much of the screen now. But its still better than the way it used to be in all other Spidey games. Perhaps they should allow the gamer to pan the camera in and out at will?

I am not sure what the hell is so freaking hard about making a Spidey game. Not being a developer, it's hard for me to even put my finger on it. There is just something "missing" from all Spidey games to this point in time, even the better ones, like Web of Shadows



True and all really good points there Chiro
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ChiroVette Apr 15, 14
quote HilaryDuffGta
True and all really good points there Chiro
lol Thanks, dude!

Hey, off topic, I am playing the Windows 8 version o San Andreas on my PC. lol
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The Stinger Apr 15, 14
quote ChiroVette
I am so glad they got rid of "Small Spidey" while webslinging. Although I think they panned the camera too far in to the point where he takes up too much of the screen now. But its still better than the way it used to be in all other Spidey games. Perhaps they should allow the gamer to pan the camera in and out at will?

I am not sure what the hell is so freaking hard about making a Spidey game. Not being a developer, it's hard for me to even put my finger on it. There is just something "missing" from all Spidey games to this point in time, even the better ones, like Web of Shadows.

In ASM 2, it definitely looks like they found a happy medium between micro-spidey, and "lets ride on Spidey's back" camera views. In the upcoming title Spidey's character model is of good size, but still has enough of a distance from the camera to really make the city around him pop.

With the re-skinning and tweaking that they've done to Manhattan to make it look less generic by varying the districts and adding in iconic buildings from the comic books, this in combination with the better camera angle just may be the best presentation of Spidey webslinging through Manhattan that we've ever seen.
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ChiroVette Apr 15, 14
I hope so, The Stinger, I really do. Because webslinging and exploring would be so much more fun than it has traditionally been in Spidey games if they made the city pop (to use your word) and gave the gamer a reason to want to explore. This is one of the thing that, to this day, I love about Just Cause 2. The environment (though some would argue can get a tad repetitive) is stunning, gorgeous, and really inspires one to just kick around.
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The Stinger Apr 15, 14
Chirovette it looks like the city will display a similar duality to Spider-Man/Peter Parker. There will be places that Peter can go that his alter ego cannot.

The developers took around 2K photos of Manhattan on a field trip there, and they've really tried to capture what makes each district distinct from all of the rest. They've added in more alleyways and side streets to explore, partly due to the fact that the majority of the missions are going to now take place outdoors in a sort of free roam "hub" area for the missions, instead of using the claustrophobic and linear indoor environments like the first game.

Comic book covers are back, so you know those things are going to be hidden all over the place as well as flying around in plain sight.

As Spider-Man, the sprawling outdoor area is open to you, but in this game we will also be spending time as Peter Parker, and there are going to be several of the buildings that will be enterable and explorable as Peter during free roaming investigative missions as a freelance photographer.

Now, its been confirmed that there will not be any webslinging as Peter, so Im not sure how much fun this is or isn't going to be. A play area this huge is going to take some time to traverse on foot, so Im betting on some type of fast travel system, such as a taxi or subway to get across the city.

Probably the coolest reason to use Peter Parker thusfar is to enter the Comic Book shop, which is run by none other than Stan Lee himself, with full voiceover. That's pretty cool. There are going to be things to buy in this shop, as well as read the comics that your collection of floating comic covers has unlocked.

Rumor has it there are some arcade cabinets in there that will serve as sort of a "Challenge Mode" similar to Batman where you can test your mettle as Spidey in various combat, stealth, and swinging challenges.

Pretty cool extra and cameo by Stan Lee right there.
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