Unsung Story: Tale of the Guardians is tactical RPG mastermind Yasumi Matsuno's newest game. Hailed as the spiritual successor to Final Fantasy Tactics, Matsuno is taking the helm as the creative lead while mobile developer Playdek Games is working day and night to bring his vision to life.
Originally planned for release on iOS and Android, Playdek resorted to Kickstarter for some additional funds to be able to move Unsung Story out of the mobile market and make PC, Mac, and yes, even Linux the main platform for the game. As word got out and more people heard about Unsung Story, the initial $600,000 goal has now been met. Some of the stretch goals announced during the now ended Kickstarter campaign include New Game + and arena modes, a map creator, co-op, extra scenarios, and even porting the game to the 3DS, PS Vita, and PS4.
Playdek announced that they'll open up a PayPal account for people to continue supporting Unsung Story to reach the stretch goals. If you weren't able to back the project on Kickstarter, or even if you want to help the studio reach one or more of them, 5 PM PST today isn't the end of the world.
Unsung Story: Tale of the Guardians will present its story in an episodic format. Each episode will focus on a different hero of Rasfalia, a kingdom ravaged by the Seventy-Seven Years' War. Each hero is like Ramza was in Final Fantasy Tactics in that their true role in history was never recorded. Unlike Final Fantasy Tactics and Tactics Ogre, Matsuno's latest story doesn't have a central hero character. Episodes will consist of many different stages of gameplay and have varying lengths. Some may only last a year in the overall story, but others may span multiple decades. Your action or inaction in various scenarios will gradually alter the course of the story, much like Stoic's The Banner Saga.
If that's not enough to whet your appetite for some tactical RPG goodness, here's another appetizer for you. Not every hero will be fighting on the same side. One episode may have you lead a valiant batallion of knights protecting a castle from bandits. The very next episode could have you fight that exact same battle from the opposite side, where those bandits are actually trying to free themselves and their families from oppression.
As with Matsuno's previous titles, Unsung Story will feature multiple classes and professions. Characters will have a base profession and available classes will be based off of that base profession in a fashion similar to RIFT's soul system. For example, you may have a Clergy character who can develop into a War Mage, but they won't be able to become say a Ballast Knight.
As a huge fan of tactical RPGs, I already know I'll be playing Unsung Story for months on end if these stretch goals are reached. Bring on the map creator!
Unsung Story currently has a projected release of July 2015.