2013's year of gaming is coming to a close and that means Neoseeker is deep in deliberation over its "Game of the Year" award. This month, each of Neoseeker's 10 nominees for Game of the Year will be profiled. Join in the discussion, speculate on the nominees, and subtly persuade us which game deserves such an honorable award.
Some games just feel like works of art (coughBioShockInfinitecough), but then you have something like Saints Row IV, Volition's open-world action series. It plays like a crime sitcom, all slapstick and crude humor, more ridiculous than anyone of us could possibly imagine. Yet none of that seems to take away from how enjoyable Saints Row IV is.
Saints Row: The Third felt like a drastic departure from the first two games, and seemed to have little to do with the series beyond the Saints name. Not so with the fourth installment. In Saints Row IV, long-time fans are treated to heavy nostalgia, while newcomers to the series will find the same outrageous humor and gameplay from the third game -- plus super powers. Yes, Volition somehow managed to elevate the gameplay to another level entirely, one that borrows heavily from The Matrix and Mass Effect.
Why Saints Row IV?
- The Saints - The Third Street Saints are a force of nature, to say the least. We've followed them since their humble beginnings in Saints Row (2006!) and watched them grow into wealthy psychopaths. Yes, they were always thieves and murderers, but now they're rich. Hell, they run the United States. The Saints leader/POTUS really does add a little something extre yet vital to the series, and their commentary in Saints Row IV is no less amazing than it was before.
- Zinyak - Who would have thought the most compelling Saints Row villain would be from outer space? Zinyak is the power-hungry tyrant (Is that redundant?) who comes to Earth and subjugates its people, and his dynamic with the Saints boss is priceless. While the alien overlord is learned and scholarly, quoting Shakespeare while he belittles his enemies, your Saint is the polar opposite, thus resulting in some hilarious banter.
- Superpowers! - Who knew superpowers would make Saints Row this much fun? On paper, it sounds rather like a gimmick, but in execution, the superhuman powers given to your Saint add so much more awesome. Tired of walking or stealing cars? Just fly to your next destination, ignoring traffic jams and buildings. Are guns getting a little boring? Use telekinesis to toss your enemies around like ragdolls. Even better, freeze them in place or set them on fire and laugh at their suffering. Hey, the Saints are borderline sociopaths, what else would they do for enjoyment?
We can't deny the peculiar genius behind the game and just how grounded it feels despite everything it offers; possibly attributed to the self-aware protagonist and tongue-in-cheek humor. You'll laugh, wonder what the hell is going on, and then laugh some more. Most importantly, however, you'll be having fun the entire time. Kudos, Volition.
Neoseeker's Game of the Year 2013 Nominees
- Tomb Raider
- The Last of Us
- BioShock Infinite
- Gone Home
- Assassin's Creed IV: Black Flag
- Grand Theft Auto V
- Saints Row IV
- Path of Exile
- Papers, Please
- Metro: Last Light
Neoseeker's Game of the Year awards are decided by editors Lydia Sung and Rory Young. Follow them on Twitter at @RabidChinaGirl and @bluexy , or read their news, reviews and features every day here at Neoseeker.
Be sure to check out some top picks from our PC community as well.