Neoseeker : News : Dragon Age: Inquisition screenshots, images show off development progress and in-game look
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Fragment of Chaos Dec 19, 13
Looking good so far. Around the same quality as Witcher 2 when it comes to graphics. I just hope that it'll atone for the sins of DA2 and then-some.
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Xeros the Slayer Dec 19, 13
I just wish Bioware would stop with the complete access to all content regardless of choice that was in their more recent games. Possibly exemplified with the fate of the Rachni in 3(that shouldn't even be a quest for people who killed the queen in 1) and one of the many blood mage tailings in DA2. You confront and possibly kill a suspect, thing is, the mission advances either way since she handily kept thorough records in her room right on the desk.

Why are they so afraid of blocking content to people who made choices that should by all rights block off the advancement or availability of certain things?
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daveyd Dec 19, 13
quote Xeros the Slayer
Why are they so afraid of blocking content to people who made choices that should by all rights block off the advancement or availability of certain things?
My guess is because they're aware that lots of people will only play the game through once and they'd prefer people describe the game as being "long".... Unfortunately it will sound better if reviewers say "It took about 60 hours to complete" than 30 'cause longer is better ("It's EPIC!").

After The Witcher 2 was released, many people criticized it for being "too short" by modern AAA RPG Standards. While you can complete the game in under 25 hours, the decision you make at the end of Act 1 will result in one of two completely different Act 2's and also many changes in the 3rd Act... TW2 Enhanced Edition easily has over 50 hours of content but the "short" criticism was something CD Projekt had to keep rebutting.. In fact, now every time they talk about The Witcher 3, they say how much larger a game it will be.

Bioware has been "playing it safe" (appealing to the mainstream) ever since EA acquired them, which means letting the player see almost everything in one playthrough rather than choices with actual consequences.
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Xeros the Slayer Dec 19, 13
But Witcher 2 is a good example of choice having impact and of being a good game in general. And game time isn't a positive attribute in itself, it's just an attribute(I mean, I know current game journalism is mostly meant to sell shit to kids who have far more time than money. But seriously, if you're so hard pressed for the dollar to hour ratio that 25-30 hours per go is isn't enough, go play some ftp garbage) especially in the AAA RPG genre where many "long" titles have a core plot of 5-10 hours and all of the play time's actual length comes from messing about in a sandbox and piles and piles of mods.

Aside from that, according to Bioware's own released info not a whole lot of people even finish their games, so they're not exactly hurting for the extra time that comes from that particular brand of padding. .
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Fragment of Chaos Dec 19, 13
quote Xeros the Slayer
According to Bioware's own released info not a whole lot of people even finish their games, so they're not exactly hurting for the extra time that comes from that particular brand of padding. .
That reminds me... should I ever finish Mass Effect 3?
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MissingScore Dec 20, 13
quote daveyd
quote Xeros the Slayer
Why are they so afraid of blocking content to people who made choices that should by all rights block off the advancement or availability of certain things?
My guess is because they're aware that lots of people will only play the game through once and they'd prefer people describe the game as being "long".... Unfortunately it will sound better if reviewers say "It took about 60 hours to complete" than 30 'cause longer is better ("It's EPIC!").
Yeah I would love it if this game had 'true branching', where choices made resulted in completely different story-lines and areas. I would immediately go from moderately interested in this game to pre-order!
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daveyd Dec 20, 13
quote Fragment of Chaos
quote Xeros the Slayer
According to Bioware's own released info not a whole lot of people even finish their games, so they're not exactly hurting for the extra time that comes from that particular brand of padding. .
That reminds me... should I ever finish Mass Effect 3?
If you're hoping that choices you've made over the course of the series (or even the 3rd game) will have an effect on the ending, then no you probably shouldn't bother. Honestly, I thought ME3 was a really enjoyable game, but the ending is definitely disappointing considering how choice and consequence were emphasized in the first two games. It's like a great action film with interactive battles, but calling it an RPG is being generous. Of course that could be said of a lot of so-called RPGs.
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Xeros the Slayer Dec 20, 13
I'd say choices do matter in Mass Effect, just not in the way people thought they would or how they were promised to be.

Everyone will play through the same situations that have different permutations and a decent amount of possible outcomes... but the ending kind of lacks a final closure for all of it and feels like it undoes a lot of the series on top of committing the scifi sin of expository space baby.

DA2 had a decent kind of lore continuation but the save flags were bugged as all hell which resulted in the game locking out everything but stuff like the Warden's gender, race, and final plot choice. And that's why they're making more or less an official Save Flag Generation prompt with the Keep.

DA2 was also Bioware's venture into Musou games, and it made me realize that I totally want more of those kinds of games, but not under a series that purports itself to be tactically minded.
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ANGRYWOLF Dec 21, 13
Laidlaw has said in the past player decisions can lock you out of certain areas:

http://news.softpedia.com/news/Dragon-Age-Inquisition-Might-Lock-One-Quarter-of-World-Based-on-Choices-Says-BioWare-382413.shtml

We'll see how it applies.
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Xeros the Slayer Dec 21, 13
quote ANGRYWOLF
Laidlaw has said in the past player decisions can lock you out of certain areas:

http://news.softpedia.com/news/Dragon-Age-Inquisition-Might-Lock-One-Quarter-of-World-Based-on-Choices-Says-BioWare-382413.shtml

We'll see how it applies.
Isn't that the guy who made a series of super passive aggressive tweets about the "internet definition" of the phrases Bioware describes their games with?Along with a rant about how his version of the story is the only one that actually matters/happens since he's writing the game. You know, even though Bioware purports their games to be a kind of choose your path adventure?

Never mind, that was Gaider.
Last edited by Xeros the Slayer :: Dec 21, 13
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