Neoseeker : News : No Man's Sky unveiled, procedurally-generated space exploration sim inspires
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DedValve Dec 10, 13
I am so effing hyped for this game. I'm assuming it's PC/PS4, either way, HEYPED.
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bluexy Dec 10, 13
DedValve PC confirmed, apparently they hadn't talked to console folks prior to VGX, but the rumor is Sony reached out immediately after the show.
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Slash Dec 10, 13
Hmm PS4 timed exclusive, I'd guess.
The original Joe Danger was 18 months timed exclusive on the ps3, and the Sony guy that works with Indies said he already got in contact with the developers.
Edit:PC confirmed eh, I guess it won't be timed exclusive then. o:
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bluexy Dec 10, 13
Slash You never know. These types of games certainly always come to the PC eventually. At this point in development it's certainly possible the Sony to lock in a timed exclusive if they've got the money.
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DedValve Dec 10, 13
quote bluexy
DedValve PC confirmed, apparently they hadn't talked to console folks prior to VGX, but the rumor is Sony reached out immediately after the show.
Yeah I remember reading Shahids twitter but the way he hinted made it seem like he contacted them much earlier. Either way STILL HYPED.

Seriously the mere concept of this game has been my dream ever since I saw that documentary "alien planet". Just you, on a planet, surveying the shit out of aliens. Now multiple planets? *bleep* yeah, I love me some mindless exploration.
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Peace-Child Dec 11, 13
An exploration sim with ultra-stylized colors, jets, space travel, a nice hud, smooth graphics and no dirt-brown filters?

Color me hyped.
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Konstruct Dec 11, 13
Looks really interesting, something new. And it's a new experience every time with it's procedurally-generated structure.
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Shadow of Death Dec 11, 13
Vague 2014 release date suggests to me a later release (like Fall).

Still, I like the idea of it. I actually had the thought "What if you could capture selections of a species for a Zoo or something.". They could be immune to being wiped out or something, at least in the Zoo.
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Euphoric Dec 11, 13
Read about this yesterday. The whole discovering new planets that other people can then see and visit all sounds amazeballs to me. The concept seems to be the main selling point. As long as they don't shortsell the graphics etc, then we're sweet.

They also stated their console background was influencing game design/control. That's a good thing for me. Space sims can get waaayyy too over complicated.
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Dayami Jan 4, 14
their headquarters got flooded and they lost everything, apparently.
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Shadow of Death Jan 4, 14
quote Dayami
their headquarters got flooded and they lost everything, apparently.
Most of their equipment in the first flood (insurance company denied their claim for some reason). Second flood isn't as bad, since well, they already lost a lot of stuff.

I'm guessing that they haven't lost much, if any game assets though. Highly probable they kept at least one backup offsite. At worse, they might have lost a week or two's progress. The equipment loss would be a bit of a setback, if they don't have much of a cash reservoir >_>
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Dayami Jan 4, 14
^ as long as the game's not cancelled then they coud carry on
this is the only game i'm actually looking forward to, besides gta v on pc

and i read it's just 4 ppl doing the game? that's crazy.. but i suppose they'd yield a better game with a smaller team, with lesser conflicts and stuff
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Shadow of Death Jan 4, 14
Dayami - Yeah, large teams are by their nature rife with conflicts, either personal or related to the project. It's one of the reasons big projects with 100's of people working on a game cost so much. It can also stifle creative direction, because there are so many people pulling the game this way and that. That, and the suits like playing it safe >_>
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Dayami Jan 5, 14
yes. oly issue with small teams like this is time
but teaser looks good already, the only problem now is waiting for the game
really like the art style, big fan of the scifi, and with the biomes and planets im imagining this is gonna be like minecraft on steroids
hopefully we could build stuff, even if it's just houses at least
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