BioShock Infinite: Burial at Sea gets its first episode tomorrow, but there have already been some murmurings of the DLC's estimated play-time. Apparently, Burial at Sea - Episode One only lasts around two hours, and less than that for anyone who rushes through. Granted, you shouldn't be rushing through a BioShock game, but that's just how some people roll.
Well, BioShock creator Ken Levine rarely does anything without some kind of reason, and he's ready to defend the length of BioShock Infinite's first story-driven DLC. Basically, he believes in the whole "quality over quantity" thing. In a recent interview, Levine explained his thoughts on game length and how he struggles with it:
"If you zip through it then it's not a hugely long experience but if you dig deep it's probably three hours plus, if you really dig deep. But it's not the longest thing in the world.
"I think there are definitely people who are like 'Well, I want hours and hours of gamplay'. I think if that is your primary metric, this probably isn't the thing for you. If you want to feel like 'Wow, I just got a whole new experience' - that's what you get out of this.
"I'm very respective of people's time and money. Journalists often ask me to tell their audience why they should buy something. I'm always very uncomfortable with that question because I don't read people's household budgets and I can't tell them what they should buy. We chose quality over quantity. As a gamer that's a choice I usually make. Very few people would judge a movie based on how long it is."
He makes a rather good point. Anyway, if you actually bother with exploration and Easter eggs, the DLC should run for an estimated three hours -- just in case you were concerned. Not bad for $15, and you know the story's going to be great.