For anyone saving up to grab an Oculus Rift unit, the VR hardware is expected to come out sometime next year, 2014. Hey, not much longer now! Regarding which platforms the Oculus Rift will support, Oculus CEO Brendan Iribe has confirmed a PC version, but with Android compatibility.
In a recent interview, Iribe mentioned the Oculus Rift being available with PC and Android compatibility at launch, and developers are looking to support tethering with mobile devices too. He says:
"We will be delivering a single Oculus Rift which is a tether to multiple different devices. The device is able to tether to a variety of laptop/desktop OSes (Windows/Mac/Linux), and now we're looking to also support tethering to a mobile device."
Android support at launch might not be at 100% however, due to the Oculus' processing demands. Even so, Iribe promises that the device won't require unreasonably high-end hardware.
"I think people will be pretty surprised with what set of devices we're able to make this work on. We are focused on just a few right now, basically just to stay focused so that we can deliver a great experience on a couple devices first. Then over time we'll have that span out."
Currently, they're also testing a multitude of mobile devices, from phones to tablets. While devs have yet to be given the Android SDK from Oculus, Iribe notes that it will happen, despite how long things are taking right now.
"When we do release it, and we say it works with this set of devices, and here is the SDK, and here are the demos and samples...when people try them they're blown away with how well they work. It's coming soon, but not ready to release a date."