Sometimes it's worth stepping back and realizing just how huge and powerful Valve really is. Sometimes Valve thinks it's worth remind us. Today Valve announced that Steam has reached over 65 million active accounts, wrapping up a 12-month period where the platform saw 30% in growth. That's 15 million new active accounts in a single year. The key word here is "active" which is something rarely clarified in these types of press releases.
Gabe Newell, co-founder and president of Valve, made the following statement:
"The main goal of Steam has always been to increase the quality of the user's experience by reducing the distance between content creators and their audience. As the platform grows, our job is to adapt to the changing needs of both the development and user communities. In the coming year, we plan to make perhaps our most significant collaborations with both communities through the Steam Dev Days and the Steam Machines beta."
I believe the point Gabe is trying to make here is that while Valve recognizes that 65 active accounts is impressive, they only have eyes on the future. Steam Machines and their Dev Days convention are big events for not just Steam, but all of Valve. Shows how they're focused on a unified vision company-wide.
It does say something, however, that they didn't mention Dota 2 in their release. Considering just how big the game has gotten over the past year (500,000 concurrent players worldwide), it's likely the game played a huge role in Steam's growth.
For comparisons sake, some recent older details include: Microsoft claims they have 48 million accounts in 2010 (half are Gold-subscribed), Sony says they have 110 million (what), and League of Legends says they have 35 million active accounts.