It's a sad fact in our industry that some some in-development games die well before they're fully completed. Such is now the case for Victory Games' Command & Conquer revival. Electronic Arts has stopped development on the multiplayer game and will be disbanding the team at Victory Studios. In a statement to the community, Victory Games stated that the response to the game in closed alpha made it clear fans were not interested in a multiplayer-focused Command & Conquer game at this time.
Here is the heart of the statement released by Victory Games detailing the reasons behind the cancelation of Command & Conquer:
"Part of being in a creative team is the understanding that not all of your choices are going to work out. In this case, we shifted the game away from campaign mode and built an economy-based, multiplayer experience. Your feedback from the alpha trial is clear: We are not making the game you want to play. That is why, after much difficult deliberation, we have decided to cease production of this version of the game. Although we deeply respect the great work done by our talented team, ultimately it’s about getting you the game you expect and deserve."
Victory Games goes on to say that all money spent during the alpha will be refunded and that fans should trust that Command & Conquer would return in a different form, better than ever. Considering what must be a despairing situation for the development team, the statement is heartfelt and positive, which is so much more than what anyone would have expected. Hopefully Victory Studios' team members are back on their feet in no time.
Electronics Arts may have disbanded the team at Victory Studios, according to a statement later made to Polygon, but we expect they're already hard at work on the next iteration of Command & Conquer. This time it's likely the game won't multiplayer-center, let alone free-to-play. Well, probably.