Eidos Montreal's spilled the beans on one of their upcoming projects -- a next-gen and PC Deus Ex title. Little was revealed about the title, beyond a single piece of concept art revealing a setting of "trans-humanism segregation." This setting features a ghetto city built as a part of class segregation where the citizens have reshaped their environment, "nostalgic for their ideal of Cyber Renaissance." Yeah, seems a bit excessive.
The reveal comes as part of a larger announcement which could be both exciting or depressing depending on your perspective. Eidos Montreal's Deus Ex game will be a part of what they call the Deus Ex: Universe, which they describe as:
"The concept behind Deus Ex: Universe is to create an ongoing, expanding and connected game world built across a generation of core games. It’s a commitment on our part to deliver meaningful content that expands the franchise on a regular basis and to deliver a deep conspiracy that will span several connected Deus Ex games, creating a more immersive and richer experience than ever before. Deus Ex: Universe will include PC and console games, but also additional Deus Ex games and experiences available in other media such as tablets, smartphones, books, graphic novels, etc."
Basically, what Eidos Montreal is saying is that Square Enix isn't happy with standalone games anymore and that in order to maximize profit off of a triple-A Deus Ex game they're going to need a lot more. More games, books, and anything else that'll wear the brand and make money. We've already started seeing this with the Deus Ex tablet game, only now the nonsense has an official title and an excuse to exploit the heck out of game purchasers.
Deus Ex: Human Revolution was fun, if flawed, experience with a lot of potential. Apparently where I saw potential for creative expansion, Square Enix saw potential for profit expansion. Don't get me wrong, I'm sure Eidos Montreal will make a great game, but now that question is in my head -- what purpose does it serve? Is it meant solely to be a standlone, oustanding experience? Or will it constantly push investment in a broader Deus Ex Universe at the cost of its own cohesiveness?