Neoseeker : News : First screenshots appear for The Vanishing of Ethan Carter, in-game look at the horror fiction title
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THM Sep 19, 13
Nowadays, PC exclusives won't make profits, so I also expect it on next-gen consoles in 2014-15.
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Schadenfreude Sep 19, 13
Reminds me of Alan Wake. Seems interesting.
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Huntereb Sep 20, 13
quote THM
Nowadays, PC exclusives won't make profits, so I also expect it on next-gen consoles in 2014-15.
Eh, they make money. Just not as much as it would if it were on consoles and PC. Yeah, we can probably expect a console release later on, at a lowered price.
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DedValve Sep 22, 13
quote THM
Nowadays, PC exclusives won't make profits, so I also expect it on next-gen consoles in 2014-15.
Don't make blanket statements without providing sources.

Fez is one example of the game reaching a large audience in a short amount of time thanks to Steam http://mcaf.ee/ht3qr

In fact, Indie games in general tend to find new life on PC because they are more marketed than if they where in consoles. That's not to say that they won't make more sales, obviously they will but PC exclusives makes profit. A lot of it.
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THM Sep 22, 13
quote DedValve
quote THM
Nowadays, PC exclusives won't make profits, so I also expect it on next-gen consoles in 2014-15.
Don't make blanket statements without providing sources.

Fez is one example of the game reaching a large audience in a short amount of time thanks to Steam http://mcaf.ee/ht3qr

In fact, Indie games in general tend to find new life on PC because they are more marketed than if they where in consoles. That's not to say that they won't make more sales, obviously they will but PC exclusives makes profit. A lot of it.
Haha, Kind of, Look...I don't NEED sources, I'M THE SOURCE, I don't make statements, statements are for courts, opinions are for websites.
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DedValve Sep 22, 13
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Spook Sep 22, 13
Not to be a fence mender, but I think it's more the atmospheric to downright horror genre that isn't as profitable these days. Even the film industry is going for thrills more and more, with less projects trying to be genuinely disturbing. The majority of people seem to not like that stuff, or don't want to admit it or be judged.
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DedValve Sep 23, 13
quote ichakasi
Not to be a fence mender, but I think it's more the atmospheric to downright horror genre that isn't as profitable these days. Even the film industry is going for thrills more and more, with less projects trying to be genuinely disturbing. The majority of people seem to not like that stuff, or don't want to admit it or be judged.

Amnesia the Dark Descent sold over 1 million. There is still a market for horror games, the problem isn't the market it's that companies usually want a BIGGER market and in doing so end up overbloating the budget and we are left with Tomb Raider a game that couldn't break even on consoles despite selling 5 million.

I'm glad that horror games are not only profitable (despite the majority of them being exclusive on PC) but are finding new success within their niche. And the hype for Mikami's new game could mean that there is also a market for AAA horror, something that died a long time ago with Resident Evil and SIlent Hill.

Next generation fills me with hope that we will see a lot more horror games than we did this generation, largely in part to indies and hopefully PsychoBreak (Evil within) will be successful as well.
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Spook Sep 23, 13
Your argument is one out of a handful. Most don't do as well as other genres. Of course companies want to appeal to as many people as possible; it's a *bleep*ing market. Money is the desired outcome.

Amnesia also sells for considerably less (to get people to buy into it), so the net profit is lower, despite it being popular amongst horror fans. It may cost less to develop, but it didn't bring in nearly as much as larger investments.

I love the game and genre to death, but it's much like RPG's, which are being snuffed out by the competition. Over here, anyway. Japan and Asia are different markets entirely.

Also, how do you measure hype? By the number of adverts? By how many pre-orders are placed? It doesn't matter in the end, what matters is how many units are sold. That's nearly impossible to predetermine.
Last edited by Spook :: Sep 23, 13
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