Oh WildStar, you play with my heartstrings so. Unfortunately for MMO fans who have been swooning over the style and humor in the game's trailers and other marketing up to this point, we've got a delay to announce. Yes, WildStar has been pushed back from 2013 to a spring of 2014 release window. Perhaps that's for the best, as it gives the devs some extra polish time, but also avoids major competition in the form of Final Fantasy XIV and The Elder Scrolls Online.
Carbine Studios slipped in some other news too, which some might consider bad and others good -- the business model for the MMO. Okay, so don't flip out, but WildStar will be run on a subscription model. However, gamers will be pleased to know that like EVE Online, you can pay for your subscription with in-game currency. Yes, as you play you can earn CREDD (Certificate of Research, Exploration, Destruction, and Development) which in turn can be exchanged for extra playtime.
WildStar's subscription method will kick in after purchase of the initial game, which will be sold for $59.99, accompanied by a free game month.
See you in a few months, WildStar! Hopefully this means you'll be running an expanded beta over the next few months... so I can get in.
Correction: The full game will cost $59.99 at retail, not $19.99 as we noted previously.