Neoseeker : News : BioWare promises Dragon Age Inquisitions combat be more tactical, combines styles
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J Aug 16, 13
They seem to promise a lot, but in my case it's too little too late, After DA2 and ME3 i'm gonna wait till this is nice and cheap before i'll consider getting it.
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BlackScythe Aug 16, 13
If they can avoid turning it into a button masher like DA2 (geesh that game was basically dynasty warriors) I'll be happy.

A big issue I had with DAO was the large number of passive abilities, especially on tanks. Maybe it gave you options, but constantly cutting down my pool of resources eliminating the capibility to use active abilities was not satisfying.

DA2 was a bit better in this regard with having more active abilities with less passives, but they took it too far by practically eliminating any tactical element in combat and made it mashing A against waves of magically appearing enemies.
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SpartanNinja Aug 16, 13
I like this. And in addition to the story supposedly being to amass a small army of Inquisitors to combat both sides of the Mage/Templar war and the Demons, means it might be loosely RTS-like. Its all sounding good so far.
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Shockwave07 Aug 16, 13
While DA:O did have a quite a few static abilities, DA2 wasn't exactly free of them either. If I left Aveline alone too long she'd have all her stamina poured into them.

The stamina/mana systems made each class unique in that reguard, but left the Warrior class with the worst for boss fights. At least that class had a good number of abilities to work with though.

And also hope this time around battlefield placement is relevant as the battle setups in 2 had drop-ins and teleporters.

But whether it be with a mug in hand or fireball, just have to wait to see what the inquisition brings!
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DedValve Aug 17, 13
Interview with Casey Hudson

“Yeah, and I’d say much more so, because we have the ability to
build the endings out in a way that we don’t have to worry about
eventually tying them back together somewhere. This story arc is
coming to an end with this game. That means the endings can be a lot
more different. At this point we’re taking into account so many
decisions that you’ve made as a player and reflecting a lot of that
stuff. It’s not even in any way like the traditional game endings,
where you can say how many endings there are or whether you got
ending A, B, or C.....The endings have a lot more sophistication and
variety in them.”

http://www.gameinformer.com/b/features/archive/2012/01/10/mass1525-effect-3-cas5ey-fdsafdhudson-interviewae.aspx?PostPageIndex=2

Bioware is as trustworthy as a sleezy politician who used to be a door to door salesman selling cancer-b-gone chocolate.
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BluePhoenix Aug 17, 13
quote DedValve
Interview with Casey Hudson

“Yeah, and I’d say much more so, because we have the ability to
build the endings out in a way that we don’t have to worry about
eventually tying them back together somewhere. This story arc is
coming to an end with this game. That means the endings can be a lot
more different. At this point we’re taking into account so many
decisions that you’ve made as a player and reflecting a lot of that
stuff. It’s not even in any way like the traditional game endings,
where you can say how many endings there are or whether you got
ending A, B, or C.....The endings have a lot more sophistication and
variety in them.”

http://www.gameinformer.com/b/features/archive/2012/01/10/mass1525-effect-3-cas5ey-fdsafdhudson-interviewae.aspx?PostPageIndex=2

Bioware is as trustworthy as a sleezy politician who used to be a door to door salesman selling cancer-b-gone chocolate.

Bioware have only done one bad game by my count which is Dragon Age 2 (Mass Effect 3 was a great game just the ending not so much.)

So i hardly think that makes them as bad as your making them out to be
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DedValve Aug 17, 13
quote BluePhoenix
quote DedValve
Interview with Casey Hudson

“Yeah, and I’d say much more so, because we have the ability to
build the endings out in a way that we don’t have to worry about
eventually tying them back together somewhere. This story arc is
coming to an end with this game. That means the endings can be a lot
more different. At this point we’re taking into account so many
decisions that you’ve made as a player and reflecting a lot of that
stuff. It’s not even in any way like the traditional game endings,
where you can say how many endings there are or whether you got
ending A, B, or C.....The endings have a lot more sophistication and
variety in them.”

http://www.gameinformer.com/b/features/archive/2012/01/10/mass1525-effect-3-cas5ey-fdsafdhudson-interviewae.aspx?PostPageIndex=2

Bioware is as trustworthy as a sleezy politician who used to be a door to door salesman selling cancer-b-gone chocolate.

Bioware have only done one bad game by my count which is Dragon Age 2 (Mass Effect 3 was a great game just the ending not so much.)

So i hardly think that makes them as bad as your making them out to be
I beg to differ, I thought Mass Effect 3 as a whole (minus the glorious MP which wasn't even developed by them) was terrible. From the extremely lazy missions, to the extremely lazy auto-dialogue to the extremely lazy plot pacing to the...well, I don't wanna say lazy since I don't know what went on during development of that but jesus was it a mess. The product as a whole was subpar (minus MP).

Then you have the complaints from TOR and Dragon Age 2 and yeah, how the mighty have fallen.
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J Aug 18, 13
^^^ damn, my thought exactly.

over a year has passed and i still haven't gotten over it.
Staff
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RabidChinaGirl Aug 19, 13
Posted the video here, for those who missed the in-article link.
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