During an investor call today, Blizzard Entertainment's Mike Morhaime provided an update on the now rebooted Titan project. Long rumored to be Blizzard's follow-up MMO to World of Warcraft, the previous design of the game didn't settle right with the company's vision of the future. What does that mean for the game going forward? Well, Mike wasn't willing to share too much information, but he did say that Titan is, "unlikely to be a subscription-based."
Here's Morhaime's full statement, as provided by Polygon:
"We're in the process of selecting a new direction for the project and re-envisioning what we want the game to be. While we can't talk about the details yet, it is unlikely to be a subscription-based MMORPG. I also want to reiterate that there has not been an official announced or projected release date."
While Mike manages to stay professionally vague in this statement, there are some assumptions we can make from this revelation. First, that Blizzard is rebuilding their game to either be free-to-play or a full game with a hefty microtransaction system perhaps akin to Guild Wars 2 or Bungie's upcoming Destiny.
Considering how dramatic a change a shift away from subscriptions is, it wouldn't be surprising if that means Blizzard is redesigning the entire progression structure of Titan too. For instance, World of Warcraft's constantly evolving tier of ladders wouldn't work, because people don't want to feel like they're investing money in purchasing items with a limited lifespan. That's not to say Titan was similar to World of Warcraft pre-reboot, it's just an example.
Whatever Titan was, or is, only one this is for sure -- we don't know anything about it! Well, I guess other than it's no longer going to be subscription based. Hopefully it won't be long before we learn more.