Neoseeker : News : Activision and Infinity Ward plan for major Call of Duty: Ghosts multiplayer reveal, set for August 14
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Auron32 Jul 30, 13
please. change. the. f**king netcode!! and no lag please, i can play Gears of War (all of them), Halo (again, all of them), Borderlands 2, Fable 3 and many more with little to no lag at all. any CoD game however... not so much...
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Ncjpr1993 Jul 30, 13
quote Auron32
please. change. the. f**king netcode!! and no lag please, i can play Gears of War (all of them), Halo (again, all of them), Borderlands 2, Fable 3 and many more with little to no lag at all. any CoD game however... not so much...
With the emphasis on the cloud that Microsoft is giving to the Xbox One, and Sony's stated focus on online play, I would think we're going to be seeing a lot more dedicated servers than peer-to-peer play, which is good news for latency issues.
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Auron32 Jul 31, 13
quote Ncjpr1993
quote Auron32
please. change. the. f**king netcode!! and no lag please, i can play Gears of War (all of them), Halo (again, all of them), Borderlands 2, Fable 3 and many more with little to no lag at all. any CoD game however... not so much...
With the emphasis on the cloud that Microsoft is giving to the Xbox One, and Sony's stated focus on online play, I would think we're going to be seeing a lot more dedicated servers than peer-to-peer play, which is good news for latency issues.
oh thank GOD, P2P is only good for PC's, specifically downloading stuff... consoles just cant hack it, and you always get the tw@t who dashboards when he/his team starts to lose the match, which usually ends the game if they're host due to migration hardly ever working.

dedicated servers would at least stop the host using their favorite move, the "im a dick" move, even they do quit it wont end the match, and we're better off without them.

and the onine will learn what type of player you are and place with similar people. good let the a-holes play together
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