Curve Studios has just announced that they're bringing their experimental game Proteus to PlayStation 3 and Vita. No current release window unfortunately, but news should be coming in the next couple of months. On top of that, Curve Marketing Manager Rob Clarke says they're planning on making the port even better than the original. What does that mean for the procedurally generated art game? It's a mystery, and that's the way Curve likes it.
Props to Sony for another outstanding indie acquisition. Really the only other comparable experience for Proteus on the PlayStation 3 are ThatGameCompany's titles, Flow, Flower and the like. Yet even that comparison doesn't really capture the experience of Proteus' first-person title. A mysterious island full of wondrous imagery and sounds, not to mention the rapidly changing season. It's the type of game that isn't just rare, but endangered on consoles.
It's not just about the grand scheme of things and the console war of course. Proteus is outstanding and a game unlike any other. While PC gamers tend to enjoy that type of experience a bit more than console gamers, it's great to see the game coming to a different audience that may never have tried it before. Stay tuned for more information on the cross-play enabled PS3 and PS Vita Proteus in the next few months.