Valve's just released an update to the Source SDK that should make many a modder and developer smile with glee. The Source SDK 2013 update adds support for Mac OS X, Linux and also virtual reality via the Oculus Rift. There are a few other significant additions, such as github, a new license as well as the phasing out of the SDK launcher. Really though, it's hard to think about anything beyond Oculus Rift mods coming soon.
Here are the official patch notes that Valve released earlier today:
- The games now build and run clients on Windows, OSX, and Linux. Dedicated servers are supported on Windows and Linux.
- Steam Pipe (the new Steam content delivery system) is supported by the sample mods. Existing mods can change their gameinfo.txt to match the new format and gain Steam Pipe support.
- Support for Virtual Reality via the Oculus Rift has been added to the SDK. Running a compatible mod with -vr on the command line will run the mod in stereo and enable head tracking on the Rift.
Now all we need is for the Oculus Rift to actually be made available via retailer, so everyone can get in on this.
A huge patch for modders, for sure. Hopefully the addition of OSX and Linux support in the Source SDK opens up a ton of opportunities for aspiring developers. There's no doubt in my mind that Oculus Rift support may prove just as significant itself.