SpryFox announced their new game today titled Road Not Taken, a roguelike puzzle game self described as a, "puzzle about life and loss." While no platforms have been announced, SpryFox has experience on iOS and Android devices and Road Not Taken looks like it would be wonderful on PC as well. Teased as, "an experiment with a more pointillist approach to narrative," there's certainly much more to Road Not Taken than meets the eye. SpryFox hopes to release Road Not Taken before the end of the year.
Perhaps you may recognize SpryFox from their list of charming games, like Leap Day, Triple Town and High Grounds. I think the short description provided on their homepage captures their inspiration perfectly:
"Well, it’s pretty simple. We want to make the world a happier place and we’re using games to do it. We want to help people connect with their old friends and make new ones. We want to give people more ways to express and challenge themselves. But mostly, we just want to give people more ways to have fun and enjoy their lives!"
A rather 180 degree turn for this happy studio to be working on a, "puzzle about life and loss," right?
Initially I was rather confused about what SpryFox implied by a "pointillist" approach to narrative. I wasn't sure how the Impressionist painting technique of the late 1800s would translate into game narrative. Could it be a pun referencing point and click games? Or how iOS and mobile games are played by pointing and touching the screen? Basically, I confused myself, so I asked SpryFox if they could clarify the concept for me:
@bluexyEach object, animation & bit of text is a bit of paint on canvas. Over dozens of playthroughs, a greater theme will be revealed.— Spry Fox (@spryfox) May 13, 2013
Clearly I'm overly obsessed with puns. I'm glad SpryFox was able to clear up the much more profound design behind Road Not Taken than I would have been able to properly convey. And, at the same time, force me to put Road Not Taken on my shortlist of very interesting upcoming projects.
Check out SpryFox's announcement post over on their homepage and look forward to more information on Road Not Taken soon. In the mean time here's the game's announcement trailer, depressingly leaving us with a, "Coming 2013," message at the end which only serves to perpetuate my impatience.