A "massive" open world Star Wars was close to becoming a reality, at least that's what current and former executives at Avalanche Studios are saying. A series of tweets revealed that would have been the case sometime between 2005 and 2009, when Oskar Burman was studio manager with Avalanche. Current COO Christofer Sundberg backed up Burman's tweet by saying if the studio had received the deal, then LucasArts would still be around today.
— Oskar Burman (@OskarBurman) May 7, 2013
— Christofer Sundberg (@CHSundberg) May 7, 2013
There's no telling what kind of a game Avalanche would have made. An open world Star Wars one could have gone in any number of directions, from staying on a single planet to a star system or even the entire galaxy. Maybe the main character was a Jedi, a smuggler, a bounty hunter, or someone else entirely; we'll never know.
It's possible the deal with Avalanche never happened because of Star Wars 1313, but all of that is irrelevant now that LucasArts is no more. All of this does come right on the heels of EA's new exclusive, multi-year deal to make Star Wars games, which hasn't exactly been met with the nicest reception. Members of Avalanche are more than likely reflecting on what could have been, and maybe how things could have played out differently if the Just Cause developer had been given a chance.