Neoseeker : News : TimeGate Studios, developer of Section 8 and Aliens: CM, files for Chapter 11 bankruptcy protection
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Duncan Idaho May 2, 13
sems they dint watch taht simpson ep where they explain why this is a bad idea, no protection, in reality you have to pay them thrice for filling that...
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Fairy Girl May 2, 13
Meh, another developer about to go under, it seems. If all these devs getting hit with layoffs or outright filing for bankruptcy doesn't wake up some people in the industry, this situation is never going to get better. $10 - $50 mil is a lot to owe, especially if you are like TimeGate and haven't produced a major "hit."
Last edited by Fairy Girl :: May 3, 13
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anacreon May 2, 13
Seems like we are going through another gaming crash.
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DragonSlayer45 May 2, 13
A shame. Despite Aliens being crap, I enjoyed Section 8: Prejudice. It had a lot of good ideas implemented into it, even if it wasn't unique. I don't want to see another developer go under, so I hope TimeGate manages to turn it around.
Last edited by DragonSlayer45 :: May 3, 13
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Raijin1999 May 2, 13
I hated Section 8. Having to shoot an enemy six million times without them dying, allowing them to retreat and regenerate = garbage. Since it's a shooter, that was a problem that was always present and a lack of competence showed through all their projects.
Staff
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bluexy May 2, 13
it's worth wondering whether we're going through a gaming "crash" like anacreon says, or whether this is just a symptom of the current triple-a development paradigm. games are bigger than ever before and publishers are still trying to figure out how to make them with as little risk as possible. sad that smaller pieces of the puzzle like TimeGate end up taking the brunt of the weight of failure.
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BlackScythe May 3, 13
It's not a gaming crash imo, there are a few PC sources like steam which give small developers the chance to hit a massive market.

What we are seeing is a publisher crash, because put bluntly their buisness styles are simply not sustainable. It's just easy for me to blame the publisher here though I don't know where all the blaim lies.

For mainstream publishers we have a system where they spend an unreal amount of money in development and in order to make it back they need to have an unrealistically big hit. Which rarely happens, so the developer is forced to pay back massive amounts to the publisher... meaning the developer basically makes no money off the games they make hell I've heard few even break even.

As much as it sucks to see people loosing jobs I strongly believe this is a good thing for us as gamers. If publishers loose power we will likely start getting better games.
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DragonSlayer45 May 3, 13
I just noticed that they owed 34.80 to a pizza joint. You know you are in bad shape when you can't even pay the pizza delivery guy.

Regardless, I doubt Aliens was the entire cause of this, but I do wonder who a small, niche studio like TimeGate racks up a $10 million debt. It really makes me wonder if there are other big companies in debt.
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Raijin1999 May 3, 13
It happens when these small studios have to take on several projects just to keep income going, and what they normally would do is work on 1-2 projects actively to get them done and hope that the game sells so the publisher continues with royalties their way. That obviously didn't happen with ACM you can bet a lot of that had to do with the final outcome. This was the same scenario that Pandemic suffered right before releasing The Saboteur, which was actually a pretty decent game...and that is to say they were aware that it was the only decent game they had made of late and were 'surprised' that tables were flipped over on them at that particular moment. That's karma. The problem comes from taking on too many projects when the focus should be working on properties of their own that they can springboard from, not to accept crappy contracts from shady publishers and 'partners' just to pay the rent.
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ambing1 May 6, 13
Just another mismanaged company. The gaming community hates to know situations like this but it's also a reality that companies like TimeGate also lives for the money. They're not gaining so it's a practical move to do what they just did.
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