Last year a petition went up to get Dark Souls brought over to the PC. It took some time, but publisher Namco Bandai and developer FromSoftware did bring the brutally hard RPG to computer gamers in August. The problem was the game was basically a straight port, with modders adding in some necessary functions. In fact, Dark Souls II director Yui Tanimura even goes so far as to say the port was "half-assed" and not a very good job.
Speaking in a recent interview, Tanimura admitted work on the PC port of Dark Souls "was not very well done, sort of half-assed." However, things are going to be different for the sequel:
Yes, we will definitely put more priority on the PC. Last time, we started working on PC after the console version was complete. This time, because we are considering the PC from the beginning, you can be sure there will be more care put into PC development.
That's music to pretty much any PC gamer's ears, especially if there's no disparity between the versions. Dark Souls II releases simultaneously on PCs and consoles, although a release date is still up in the air.