Thatgamecompany does have a multiplatform game currently in development, but it could be years before we actually get to see it. Asher Vollmer, a developer who joined thatgamecompany after only ten months with them, dropped the news along with word of his departure.
The blog post opens up with Vollmer announcing his decision to go independent, followed by his thoughts regarding thatgamecompany. Yes, they're all very kind thoughts, and Vollmer notes just how difficult his decision to leave was.
So why did he leave? Simply put, thatgamecompany moves too slowly for Vollmer's liking, at a "snail's pace" in his words. The problem with this, he says, is that it started to get in the way of his own game ideas, and he was growing increasingly frustrated. Here's an excerpt explaining Vollner's thoughts and distress:
In addition to the emotional baggage, the New Game they’re making isn’t just something that you can casually abandon. Obviously I can’t divulge any details about it, but… It’s going to be huge. And I don’t mean it’s going to be a long sprawling game, I mean it’s going to be an IMPORTANT game. I genuinely believe it’s going to change the industry in a really positive way.
All of this just made the decision harder, but the fact of the matter is that I was unhappy. I started out loving my job, but as the months wore on and progress continued at a snail’s pace, I started getting more and more frustrated.
Every so often I would have a new idea for a project, but I’d have to brush it under the rug to focus on work. It was killing me to know that I was completely unable to pursue any of those ideas, and that they just had to sit there and rot while The Game inched along.
The Game is going to be incredible, but it is moving slowly. There are YEARS remaining on the project and, quite frankly, those are years I don’t want to give up for a game that isn’t truly mine.
Considering the quality of content thatgamecompany puts out, including award-winning PSN title Journey, we're not going to complain too much. Vollner's reasoning is understandable, anyway.
In conclusion, Vollner left because he wants to "follow whims" and dreams at this point in his life, to work on projects "without any idea if they're going to succeed." Hey, I can respect that. Ultimately, he closes the blog post with the following food for thought:
I’ve decided to be independent because at this point in my life I want to follow whims. I want to pick my own dreams. I want to work on projects without having any idea if they’re going to succeed. I want to experiment and ramble and gamejam and make mistakes. I want to work with amazing friends across the world. I want to travel across the world and make new friends.
Guys, I’m going to be a little selfish now. I’m going to do my own thing. I hope that’s okay.