Polygon managed to uncover a surprising canceled project from Capcom and Armature Studio, the studio who just announced they were working on the 3DS and Vita title Batman: Arkham Origins Blackgate. This is Maverick Hunter, a modernization of Mega Man built into a first person shooter -- imagine Metroid Prime with robot masters.
Despite an interesting design and the support of Keiji Inafune, Maverick Hunter was canceled after only six months of development. The project was simply considered much too risky of a venture. This continued a trend for Armature Studio, who from 2010 until now lost a contract with EA and apparently also lost this Mega Man game leading up to Batman. Oh well, in the bin with Mega Man Online, Mega Man Universe and Mega Man Legends 3 you go Maverick Hunter.
Much like Metroid Prime's evolution from classic Metroid games, Maverick Hunter took staple Mega Man game mechanics and put them in the third dimension. The X-Buster, the slide, wall jumps and even the absorption of enemies' powers were all rebuilt and re-implemented to create an FPS unlike any other. While the Maverick Hunter may not exactly look like the Mega Man we all know and love, at least he doesn't look like Bomberman: Act Zero.
Maverick Hunter started development in 2010 and then died mid-2010, and is likely gathering dust in Capcom's back rooms somewhere as we speak. At least we get to see this handful of images.