Neoseeker : News : First screenshot surfaces for Torment: Tides of Numenera, three days remain on Kickstarter
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Darknet Apr 1, 13
Why are isometric games so damn pretty?
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Euphoric Apr 2, 13
quote Darknet
Why are isometric games so damn pretty?
The beauty of 2.5D. You can do amazeballs matte paintings and have your 3D models on top of them. It's really hard to achieve the same effect in 2D or 3D.
Staff
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tekmosis Apr 2, 13
Here's a short video clip of that screenshot

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ambing1 Apr 16, 13
http://www.gamearena.com.au/news/read.php/5119200?latest=1

Excellent! The red-blooded RPGs will live on, without needing clowns like BioWare and Bethesda and their constant excuses for dumbing down, actioning down, and quietly killing off RPG mechanics in their latest cinematic console adventures.
The only comment I'd make is that I hope the team is very open about the development process as time goes on. I suspect that won't be a problem with this team, but just making the comment as some crowd funded games have really suffered because they were not as communicative as they could have been with their backers, whereas others are very open and honest and I think that pays dividends in keeping the community engaged. The Chris Roberts model with Star Citizen is perhaps a bit too much; I feel info overload from him sometimes, but still err on the side of too much communication.
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