Neoseeker : News : Next Mass Effect and Dragon Age games using Frostbite 3, not the previously mentioned Frostbite 2
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DevilDogDave Mar 28, 13
But, will dragon age actually look good this time? Not gonna lie, with the trailers and how both ended up actually looking...I was pretty pissed.
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BlackScythe Mar 28, 13
I know almost nothing about DA3, only what engine it will be on. Seems like EA is trying to push pretty graphics to appease people.
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BluePhoenix Mar 28, 13
quote DevilDogDave
But, will dragon age actually look good this time? Not gonna lie, with the trailers and how both ended up actually looking...I was pretty pissed.
Look at the battlfield 4 footage, Frostbite 3 looks amazing. The games will look nice thats for sure, its gameplay you need to worry about.
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Aulis Vaara Mar 28, 13
quote DevilDogDave
But, will dragon age actually look good this time? Not gonna lie, with the trailers and how both ended up actually looking...I was pretty pissed.
Origins actually looks pretty great, to be honest. Yeah, not the best graphics of the time, but style always trumps more polygons. Wasn't as big a fan of DA2, but the style wasn't as bad as proclaimed. A jarring change though, and I'd guess that was the basis of the outrage, not the actual style.

Not interested in Bioware or EA games anymore, though. I still haven't played any Witcher games, so if I should have time for a new game, those are on my want list.
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Justplayingitcool Mar 28, 13
Mass Effect: True Ending Revelations

Hey that lonley sucker will buy it, £40 please. Screw you EA.
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Solid-Snack Mar 29, 13
"next mass effect"? i thought it was over...i mean me3 had one of the worst endings ever!
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dvrocc Mar 30, 13
So Mass Effect 2 & 3 used Frostbite 2 engine then because if I recall MA2 was way to dark in some areas compared to MA3 and some people had to change a config setting to brighten everything up and that MA3 anti-aliasing was broken in MA3 also, so every game has its bugs I guess xD

Dragon Age has some very low res textures and I hope it wont be the same for DA3 xD
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cromagdude Mar 30, 13
quote dvrocc
So Mass Effect 2 & 3 used Frostbite 2 engine then because if I recall MA2 was way to dark in some areas compared to MA3 and some people had to change a config setting to brighten everything up and that MA3 anti-aliasing was broken in MA3 also, so every game has its bugs I guess xD

Dragon Age has some very low res textures and I hope it wont be the same for DA3 xD
Mass Effect 1, 2, and 3 all used Unreal Engine 3. Each one was more modified than the last, with ME3 regaining much of its PC-friendly features compared to ME2.
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Mishtram Apr 3, 13
quote Solid-Snack
"next mass effect"? i thought it was over...i mean me3 had one of the worst endings ever!
The ending aside (I didn't think it was that bad, from a narrative view, but that's just me), the whole idea of the next Mass Effect series is that it's going to be very much separate from the previous three games. This won't be a continuation of that series, nor will it have Shepard or someone like him or her in it. I'm actually fairly interested to see what they do; or, more to the point, to see if EA butts out and let's Bioware get back to it's roots a bit.

I also agree with Aulis, I thought that the first Dragon Age looked great when I first played it, and still like playing it now. Dragon Age 2 could definitely have used a lot more polishing and a lot more foresight in how it was developed. I look forward to see how the Frostbite 3 engine will be used; Bioware creates some truly fantastic worlds, I'd love to see those worlds with the sexy graphics this can provide.
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Solid-Snack Apr 4, 13
(MISHTRAM) The ending aside (I didn't think it was that bad, from a narrative view, but that's just me), the whole idea of the next Mass Effect series is that it's going to be very much separate from the previous three games. This won't be a continuation of that series, nor will it have Shepard or someone like him or her in it. I'm actually fairly interested to see what they do; or, more to the point, to see if EA butts out and let's Bioware get back to it's roots a bit.

(ME) i agree with you on the EA front but at the end of ME3 it was ``do you want a red...blue...or green explosion?`` all of the mass effect relays were destroyed...the normandy crashed and sheperd dies...no matter how you played all 3 games...what choices you made...who you got on your team it STILL ends the same way...the devs promised wildly differing endings based on how you played all 3 games but did not end up like that...now they could have been rushed by EA suits or whatever but the point is having a game series(or chapter) ending with different colour explosions just doesnt cut it with me.
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Justplayingitcool Apr 4, 13
uhhhh. Shepard survives if you pick the destroy ending. But yeah, they sucked.
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Mishtram Apr 4, 13
quote Solid-Snack
(MISHTRAM) The ending aside (I didn't think it was that bad, from a narrative view, but that's just me), the whole idea of the next Mass Effect series is that it's going to be very much separate from the previous three games. This won't be a continuation of that series, nor will it have Shepard or someone like him or her in it. I'm actually fairly interested to see what they do; or, more to the point, to see if EA butts out and let's Bioware get back to it's roots a bit.

(ME) i agree with you on the EA front but at the end of ME3 it was ``do you want a red...blue...or green explosion?`` all of the mass effect relays were destroyed...the normandy crashed and sheperd dies...no matter how you played all 3 games...what choices you made...who you got on your team it STILL ends the same way...the devs promised wildly differing endings based on how you played all 3 games but did not end up like that...now they could have been rushed by EA suits or whatever but the point is having a game series(or chapter) ending with different colour explosions just doesnt cut it with me.
Just going to play a little devil's advocate...

Graphically, it sucked, sure. However, a war against a species hellbent on genocide against biological sentience doesn't exactly have a plethora of ways it could end, in my view; I liked having the choice and considering the ethical conundrums. I get that some people don't like the "choice endings" you get in games like ME3 or DE:HR, so that might just be my taste. It could have tied in more, sure, and they could have differentiated it more, but most of what you did does not change where the story was heading, only what could have happened in addition to the potential endings, no? I played through twice, and my first game felt massively different from my second one -- killing Wrex and saving Mordin, shooting Ashley and so forth. As an aside, I always expected Shepard to die -- it seemed like his destiny as a tragic character. If anything, that the ending was not perfect made me quite happy.

The problem is that if you did prescribe endings in line with choices, either it would be a "reward" kind of ending (which would have forced you to go a certain direction to get the "best result," rather than role playing), or it would be endings that people disagree are in line with their characters. Could you imagine if those who brokered peace between Quarians and Geth, supporting both sides throughout ME2 and ME3, were proffered the Synthesis option? I bet a lot would freak. I have a hard time coming up with a way for there to be a lot of different possible endings without people feeling either constrained or irrelevant, and I think it was irresponsible to say that the endings would be wildly different dependent on your past choices (although, personally, most of the media/lit at the time more meant the game would be very different altogether).

I can see why people are bummed out. Personally, I'm none too bothered. Sometimes I feel people are more outraged from a bandwagon than on their own feet; most arguments are the same ones I've heard before, and often boil down to avoiding the question of "was the ending, in and of itself, good?" Good story telling doesn't necessitate happy endings. Hell, if anything, they sometimes ruin the rest of the story. But I can definitely see the EA "rushed" fingerprints over some portions of the creative decisions made at times; we shouldn't lose faith with a studio for having to deal with an overbearing force of mediocrity in the gaming industry like EA, especially since the majority of that game demonstrated EA still has the smarts to back off at times (unlike with DA2).

I think in part this is one of the reasons they want to leave Shepard behind. Too much baggage. And a massive graphics change helps shift things away from the older ME, which I'm happy about. Especially if it has the ability to make the ME world much more expansive. I think one of the limiting aspects of the games was the mediums they were working with at the time (especially ME1, holy repetition batman); we often forget how much a change in graphics, or a change in environmental design, can truly change the game. Plus, I think very solid distinction needs to be made between old sepia-tone Mass Effect and whatever new creation they have, and a change over of the very base of game looks and functions may be exactly what a new series needs.

A change in engine is also good because it indicates a strong willingness to keep the universe alive, rather than just the current brand. Bioware isn't giving up on the brand, and I'm happy to see that itself, but changing to an entirely new graphics engine would itself support the idea that this is something Bioware wants to keep in the very long term, and develop beyond one era of games. If the next one was just a continuation of the same (series of) engines, I'd have been actively bothered and worried for it's staying power if they were trying to run on the nostalgia of the older, more familiar graphics and physics.

I regret good game series ending, but I think a new one would be good, and I think we have to wait and see how they play with the idea of the loss of the relays and so forth. There are good, viable options available, my concern is that the endings were different enough it makes a later series difficult, which strongly implies a prequel. Still, I think these days we are too quick to condemn for studios actually taking things outside the box; if they managed to make ME3 as good as it was, regardless of quibbles with the ending, I really want to see what they do next, especially with this new engine at their disposal.
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Solid-Snack Apr 5, 13
you make a good argument mistram. i definitely think this shift to the frostbite engine rather than the unreal engine can only benefit the game series but its up to them what they do with it(or should i say EA?) as for me i will always look at this trilogy of ME games as brilliant games(ME2 being my favourite:)) but with an ending that scores of people hated and thats a fact...but i wont let that one slip up ruin my enjoyment of the series.
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