Neoseeker : News : Diablo 3 director Jay Wilson expresses regret over Auction Houses because they "really hurt the game"
Sort by date: ascending descending
0 thumbs!
^
Slash Mar 28, 13
Pay to win always hurts the games.
0 thumbs!
^
Yay4sean Mar 28, 13
quote Slash
Pay to win always hurts the games.
Well, they had hoped that it would prevent people from just buying gold/items from 3rd party sites and whatnot while also getting a cut.

I'm personally alright with an AH, except that farming loot and money had nothing to do with skill in the game, so people who were bad at the game ended up getting some insanely good gear and I was stuck paying huge amounts of gold for it.

But I imagine they received quite a lot of money from the AH. Wasn't it like 15% goes to them?
Staff
0 thumbs!
^
Arames Mar 28, 13
Yeah, I'm fine with the AH system as well. Just that the whole game's become a grindfest and it gets really boring. The difficulty of the mobs really have no bearing on what drops, and I think that'd be my bigger gripe.
0 thumbs!
^
Crusad3r Mar 28, 13
I don't mind the AH at all, since it allows me to make a bit of extra cash other than the junk I vendor.
0 thumbs!
^
Tenklis Mar 28, 13
The RMAH wasn't the problem, it was the over all horrible itemization the game had. And the itemization were not even the games worst problems.
0 thumbs!
^
Lorx Mar 29, 13
quote Yay4sean
quote Slash
Pay to win always hurts the games.
Well, they had hoped that it would prevent people from just buying gold/items from 3rd party sites and whatnot while also getting a cut.

I'm personally alright with an AH, except that farming loot and money had nothing to do with skill in the game, so people who were bad at the game ended up getting some insanely good gear and I was stuck paying huge amounts of gold for it.

But I imagine they received quite a lot of money from the AH. Wasn't it like 15% goes to them?
Aka they lacked foresight.

It's a totally legitimate thought to consider "Well, we can just put ourselves in the same market that Gold sites do, and we'll win", but execution on this concept is very, very important. GW2 has a Gold and Pay currency which are interchangeable, as well as an AH, players can still siphon money into items to improve their character, though the AH itself isn't pay. The difference here, and why GW2 is not listed as a P2W by it's players, is that it doesn't boost your character to max, it can't. The way that item rarities and power scaling work, don't allow for maxing out to be achieved strictly through paying. There's untradable item currencies with special rewards, gear is balanced in power across specific rarities, etc. The developer for GW2 didn't just say "Hey pay currency, pay for items! Beat out gold sites! Yeah!", they actually planned out the market and item drops in a way where it benefited players and didn't take away from the game.

With how much experience Blizzard and Acti have, they could have spent the time to really flesh out the system more, really dig into it and figure out how to make it not backfire, they're capable of that. "Well we didn't think it'd be a problem" is not how a developer should approach their game's entire economy.
0 thumbs!
^
Spastic Mar 29, 13
He should have expressed regret over how boring the game is. I beat it once through and never looked back.
0 thumbs!
^
dvrocc Mar 30, 13
I don't see how adding a second auction house using real money to help relieve the fact that millions of folks buy gold (or other MMO currency) and been doing it since 2000+ in other MMOs its not new at all, the in-game gold auction house is tried and true and that should of been the only option to start with.

How ever the current in-game gold auction house could be adapted to support micro-transactions if that is the path blizzard chooses, micro-transactions are tried & true with other MMOs and could be a more stable system in the long run, with the world economy the way it is now people have a hard time coming up with $2.75 for that chest piece every one wants let alone that $70 $100 $150+ tank of gas they burn daily xD

Geo Metro for life! $30 fills it and last 1.5 weeks xD

Also also! blizzard needs to make in-game gold soulbound (but not in you're own BNet so you can freely move gold to other alts) and only allow the auction house to have the ability to move funds from player to player that way with purchases that way blizzard can keep better track of character names and catch those pesky gold/bots/hack accounts xD
0 thumbs!
^
Tenklis Mar 30, 13
The problem with the game wasn't the fact that you could sell items for money, or pay for godly gear. It was that the game was boring and horribly linear, and the itemization was done very poorly. The way the characters advanced, was part of the downfall of the itemization. If the game had proper itemization, the rmah would not have been cried about. Well it would have cuz noobs gun noob.
^
Sponsored
Sort by date: ascending descending
- This news story is archived and is closed to new comments now -
Newsletter
Latest News
Latest Inhouse
AMD FX 8370 & FX 8370E Review Intel Core i7 5960X Review OCZ RevoDrive 350 480GB Review AMD A10-7800 Kaveri APU Review Seagate Enterprise Capacity 3.5 HDD v4 6TB Review Cooler Master Nepton 280L Liquid Cooler Review
(0.1564/d/web6)