Neoseeker : News : CD Projekt: The Witcher 3 will minimize, even do away with loading screens thanks to powerful hardware
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BlackScythe Mar 14, 13
Why does this remind me of all the other crazy promises developers have made in the past?
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Fragment of Chaos Mar 14, 13
I'd prefer a 15 second loading screen over a $3,000 dollar computer. > ,>
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Animatrix Mar 15, 13
This is going to be interesting.. mainly because The Witcher is like Resident Evil 2 when it comes to an "open-world." What I mean is: those games are not fully open-worlds, they are actually "world AREAS" that have limited exploration before you hit a loading screen/door that leads you to another "world area." But Skyrim was 100% open-world. You could run from Solitude to Riften without a single loading screen, AND you could fight in countless battles along the way, make potions or poisons, create weapons or improve them, even fight multiple dragons.. Now that is the TRUE definition of open-world.

If The Witcher 3 truly becomes like Skyrim's expansive open world, then that would be freaking awesome! CDP makes some beautiful environments and put excellent detail in their games, I just hope they don't sacrifice quality for quantity.
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batsman May 6, 13
Even skyrim had loading screens when you enter a building, altough the towns are already loaded before entering them(i have no idea why the loading screen shows up when you enter one)

I have really high hopes for the witcher 3, the are aware of the trade offs of vast open worlds, but claim to have found a way to solve this
And they claim it will be like skyrim, but bigger, more beautifull, and without a singke loading screen
I really hope this to be true, but ill enjoy it either way
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Aurora Feb 2, 14
It'll be interesting to see how far they actually go with this. I can't remember ever playing a console RPG that didn't have long loading screens, so it would be impressive if they really do cut them substantially.
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