Neoseeker : News : SimCity modders already playing offline, building beyond city limits
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Fortitudo Mar 14, 13
1 word. Finally.
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Smell The Chiken Mar 14, 13
When in doubt, the modders will fix it. The Simcity games have had a strong modding and custom-content community for a while now, and I'm glad to see they could actually make gameplay better.
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BlackScythe Mar 14, 13
I was actually thinking to overlook my EA boycott for this game at one point. It just keeps getting better.
Staff
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bluexy Mar 14, 13
All it takes is Maxis stepping up and saying they're working on implementing offline play, bigger maps, better pathing logic and to give us a loose schedule to look forward to. It's that easy.

Or maybe it's too late. The sleeping giant, once awoken, rarely goes back to bed at anyone's behest.
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DeathMonkey Mar 14, 13
Hopefully this game actually becomes good sometime and I can finally give it a try.
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ims2golfer Mar 14, 13
I call bullshit. These 'modders' must be undercover Maxis employees.
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DedValve Mar 14, 13
Oh now Nintendo releases a freaking 3ds XL model edition in America. Greeeaaat.


Edit: wait this isn't the .....dammnit pathfinding you really <parameter string="string"></parameter>
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Amy Mar 14, 13
It's weird on how happy I am to hear the news. The game is seriously such a watered down version of what SimCity 4 is, and restricted as frick with probable "inbuilt DLC" to add salt to the wounds.



I really wonder how many people in the name of Maxis are the original people who worked there. EA's name is, well, akin to excrement at this point, but it pains me to see Maxis rolling in it too. I know Will Wright jumped ship just before Sims 3 (which of course, featured day 0 DLC). So many things are broken in SimCity 5, population broken (inflated numbers), broken Glassbox system - apparently Sims live and work anywhere, broken RCI, broken AI, lack of saves, lack of single player, more ranting here.

I purely know this all through my brother's gaming. I probably wouldn't be that knowledgable otherwise. Last EA purchase ever o3o.

Staff
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tekmosis Mar 14, 13
Don't get your hopes up too much yet...what's not mentioned is that if you want to save your city, you'll still need to log online for it to save to EA's servers. But this is a step in the right direction.
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Crafter Mar 14, 13
No, no, no. Bigger cities is impossible; our weak little boxes of silicon can't handle anything more!
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Machienzo Mar 14, 13
Man, I am very eager to see Maxis/EA's response to this. Right after they've blatantly lied about the capabilities and design of the game. If they come out and say that it was primarily a DRM thing to prevent piracy, it only adds more fuel to the flame that the DRM is a bad business model only hurting the consumer.

Also, it'll enrage everyone further to realise that they game was intentionally shrunk in order to exploit DLC.

*Slow clap*
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Smell The Chiken Mar 15, 13
Of every Maxis game I've played, I've never felt cheated. And with everything I've learned about Maxis and how they do business, I'm entirely blaming EA for any and all BS to come from a Maxis game. The thing about traces of these options being in the game but seemingly removed only supports this. It is as if Maxis sent the game to EA and they responded saying, "Nope. Take this out, because we can sell it as DLC later." I wouldn't be surprised if the next Sims game has DLC if you want to have child sims.

quote ims2golfer
I call bullshit. These 'modders' must be undercover Maxis employees.
More than likely.
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harbin Mar 24, 13
Not sure if it's been posted around on her but:



Sourced from here

Seems the plethora of problems continue to pop up. EA screwed up big time with what could've been a good game.
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harhis23 Mar 24, 13
Glad EA has changed their mind. I thought they would stick to their prior said goal of making the latest game series exclusively online. Even so, I still doubt if the offline version has it all...for single offline players.
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